示例#1
0
        protected static void Serialize(WorldGridChunk worldGridChunk, ref JObject jObject)
        {
            WorldPartSerialization.Serialize(worldGridChunk, ref jObject);

            SerializationUtils.AddToObject(jObject, worldGridChunk, worldGridChunkType, serializeableProperties);
        }
        protected static void Serialize(Interior interior, ref JObject jObject)
        {
            WorldPartSerialization.Serialize(interior, ref jObject);

            SerializationUtils.AddToObject(jObject, interior, interiorType, serializeableProperties);
        }
示例#3
0
        protected static void Deserialize(ref JObject jObject, WorldGridChunk worldGridChunk)
        {
            WorldPartSerialization.Deserialize(ref jObject, worldGridChunk);

            SerializationUtils.SetFromObject(jObject, worldGridChunk, worldGridChunkType, serializeableProperties);
        }
        protected static void Deserialize(ref JObject jObject, Interior interior)
        {
            WorldPartSerialization.Deserialize(ref jObject, interior);

            SerializationUtils.SetFromObject(jObject, interior, interiorType, serializeableProperties);
        }