public void ZeroIterations() { var seedBoard = new GameBoard(42, 42); var mockGameBoardGenerator = new Mock<IGameBoardGenerator>(); mockGameBoardGenerator.Setup( g => g.generate( It.IsAny<int>(), It.IsAny<int>() ) ).Returns( seedBoard ); var mockWorldOutputter = new Mock<IGameBoardOutputter>(); var subject = new ConwaySimulator( mockGameBoardGenerator.Object, new Mock<IGameBoardIterator>().Object, mockWorldOutputter.Object ); subject.Simulate( 42, 42, 0 ); mockWorldOutputter.Verify( w => w.Output( seedBoard ) ); }
public void OneIteration() { var seedBoard = new GameBoard(42, 42); var iteratedBoard = new GameBoard(42, 42); var mockGameBoardGenerator = new Mock<IGameBoardGenerator>(); mockGameBoardGenerator.Setup( g => g.generate( It.IsAny<int>(), It.IsAny<int>() ) ).Returns( seedBoard ); var mockGameBoardIterator = new Mock<IGameBoardIterator>(); mockGameBoardIterator.Setup( gbi => gbi.Iterate( seedBoard ) ).Returns( iteratedBoard ); var mockWorldOutputter = new Mock<IGameBoardOutputter>(); var subject = new ConwaySimulator( mockGameBoardGenerator.Object, mockGameBoardIterator.Object, mockWorldOutputter.Object ); subject.Simulate( 42, 42, 1 ); mockWorldOutputter.Verify( o => o.Output( iteratedBoard ) ); }