private void launch_Click(object sender, EventArgs e) { System.Diagnostics.Process.Start(Application.StartupPath + "\\..\\PlayGTAV.exe"); activitylist.Items.Add("Waiting for BTTF time travel 0.9.0.dll to respond."); server.DataReceived += server_data; IPAddress ip = IPAddress.Parse("127.0.0.1"); server.Start(ip, 10757); }
static void Main(string[] args) { //Startup config = new Config(); try { if (File.Exists("./config.json")) { config = JsonConvert.DeserializeObject <Config>(File.ReadAllText("./config.json")); } else { GenerateNewConfig(); } } catch { GenerateNewConfig(); } ConnectionCredentials credentials = new ConnectionCredentials(config.username, config.oauth); server.Start(6500); server.DataReceived += Server_DataReceived; server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; Console.WriteLine("Server is ready for connections."); Console.ReadKey(); //From here we listen for connecting OpenRCT2 instances. //TwitchClient client; }
private void buttonStart_Click(object sender, EventArgs e) { richTextBox1.Text += "Сервер запущен..." + Environment.NewLine; System.Net.IPAddress ip = System.Net.IPAddress.Parse(txtHost.Text); server.Start(ip, Convert.ToInt32(txtPort.Text)); buttonStart.Enabled = false; buttonStop.Enabled = true; }
private void StratBtn_Click(object sender, EventArgs e) { txtStatus.Text = "Server Starting..."; //long address = 127001;//long.Parse(txtHost.Text); // System.Net.IPAddress ip = new System.Net.IPAddress(); int port = 8910; server.Start((System.Net.IPAddress.Parse(txtHost.Text)), port); }
//static bool sendpeds = true; public static void Start_server(string port) { server.DataReceived += server_data; server.Start(int.Parse(port)); }