private AddLevelNode ( |
||
level | The depth level. | |
octreeNode | The octree node to be added. | |
return | void |
/// <summary> /// Initializes a new instance of the <see cref="OctreeNode"/> class. /// </summary> public OctreeNode(Int32 level, OctreeQuantizer parent) { nodes = new OctreeNode[8]; if (level < 7) { parent.AddLevelNode(level, this); } }
/// <summary> /// Initializes a new instance of the <see cref="OctreeNode"/> class. /// </summary> public OctreeNode(Int32 level, OctreeQuantizer parent) { nodes = new OctreeNode[8]; if (level < 7) { parent.AddLevelNode(level, this); } }