public State(String alias,Player p) { animation = new AnimationSequence(alias); player = p; //Register the animation AnimationSpace.getInstance().addAnimation(animation); animation.setPos(new Vector2(200, 50)); //Intialize the state init(); }
public IdleState(String a,Player p) : base(a,p) { }
public WalkLeftState(String a,Player p) : base(a,p) { }
/// <summary> /// The function adds a player to the list /// </summary> /// <param name="player"></param> public void add(Player player) { list.Add(player); }
public WalkRightState(String a,Player p) : base(a,p) { }