public TestModel() { vao = GlHelper.VaoCreator(); GlHelper.VaoBinder(vao); indicesVbo = GlHelper.LoadIndices(indices); verticesVbo = GlHelper.LoadVbo(0, 3, vertices); GlHelper.VaoBinder(0); }
private void LoadToVideoCard() { if (vao == -1) { vao = GlHelper.VaoCreator(); } GlHelper.VaoBinder(vao); GlHelper.DeleteVbos(verticesVbo, indicesVbo, textureVbo); indicesVbo = GlHelper.LoadIndices(indices.ToArray()); verticesVbo = GlHelper.LoadVbo(0, 3, vertices.ToArray()); textureVbo = GlHelper.LoadVbo(2, 2, textureCoords.ToArray()); }