示例#1
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 public lsl_vector(lsl_vector vector)
 {
     x = (float)vector.x;
     y = (float)vector.y;
     z = (float)vector.z;
 }
示例#2
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 public static lsl_vector Norm(lsl_vector vector)
 {
     double mag = Mag(vector);
     return new lsl_vector(vector.x / mag, vector.y / mag, vector.z / mag);
 }
示例#3
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 public static lsl_vector Cross(lsl_vector v1, lsl_vector v2)
 {
     return new lsl_vector
         (
         v1.y * v2.z - v1.z * v2.y,
         v1.z * v2.x - v1.x * v2.z,
         v1.x * v2.y - v1.y * v2.x
         );
 }
示例#4
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 public static double Mag(lsl_vector v)
 {
     return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
 }
示例#5
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 public static double Dot(lsl_vector v1, lsl_vector v2)
 {
     return (v1.x * v2.x) + (v1.y * v2.y) + (v1.z * v2.z);
 }