public HunterMenu(ModEntry entry, SlayerData slayerData, Dictionary <string, string> locs, int x, int y, int width, int height) : base(Game1.activeClickableMenu.xPositionOnScreen, Game1.activeClickableMenu.yPositionOnScreen, Width, Game1.activeClickableMenu.height) { Entry = entry; Inbounds = new Rectangle(xPositionOnScreen + 50, yPositionOnScreen + 110, width - 100, height - 200); Offsets = new Vector2(375, 25); Locs = locs; SlayerData = slayerData; }
/// <summary>The mod entry point, called after the mod is first loaded.</summary> /// <param name="helper">Provides simplified APIs for writing mods.</param> public override void Entry(IModHelper helper) { helper.Events.Input.ButtonPressed += this.OnButtonPressed; loadedSlayerData = helper.Data.ReadJsonFile <SlayerData>("data/SlayerData.json"); }