示例#1
0
        // TODO: This class should contain more scene specific settings for the editor

        /// <summary>
        /// Initializes a new instance of the <see cref="SceneEditorSettings"/> class.
        /// </summary>
        public SceneEditorSettings()
        {
            GridColor = (Color3) new Color(180, 180, 180);
            SceneUnit = 1.0f;
            Mode      = new SceneEditorGraphicsModeLDRSettings();
        }
示例#2
0
        // TODO: This class should contain more scene specific settings for the editor

        /// <summary>
        /// Initializes a new instance of the <see cref="SceneEditorSettings"/> class.
        /// </summary>
        public SceneEditorSettings()
        {
            GridColor = (Color3)new Color(180, 180, 180);
            SceneUnit = 1.0f;
            Mode = new SceneEditorGraphicsModeLDRSettings();
        }