protected void OnCancel(object sender, PlayerIndexEventArgs e) { OnCancel(e.PlayerIndex); }
void NewGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { //LoadingScreen.Load(ScreenManager, true, GamerOne.PlayerIndex, new LevelOne()); }
void StartMenuEntrySelected(object sender, PlayerIndexEventArgs e) { resultCheck = StorageDevice.BeginShowSelector( GamerOne.PlayerIndex, null, null); gameLoadRequested = true; }
void ExitMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Are you sure you want to exit?"; MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, GamerOne.PlayerIndex); }
void HelpMenuEntrySelected(object sender, PlayerIndexEventArgs e) { //ScreenManager.AddScreen(new HelpMenuScreen(), GamerOne.PlayerIndex); }
void ConfirmQuitMessageBoxAccepted(object sender, PlayerIndexEventArgs e) { ScreenManager.Game.Exit(); }
void ContinueMenuEntrySelected(object sender, PlayerIndexEventArgs e) { if (LbKStorage.Level == 1) { LoadingScreen.Load(ScreenManager, true, GamerOne.PlayerIndex, new Level()); } //LoadingScreen.Load(ScreenManager, true, GamerOne.PlayerIndex, new ?"Level") }
void OptionsGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { ScreenManager.AddScreen(new OptionsMenuScreen(), e.PlayerIndex); }
void ControlsGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { ScreenManager.AddScreen(new ControlScreen(), e.PlayerIndex); }
void ConfirmQuitMessageBoxAccepted(object sender, PlayerIndexEventArgs e) { LoadingScreen.Load(ScreenManager, true, GamerOne.PlayerIndex, new MainMenuScreen(false, false)); }
void ResumeGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { this.ExitScreen(); }
void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Don't forget to save before exiting session"; MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message, true); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, GamerOne.PlayerIndex); }