void SequenceSource_UpdateData(object sender, OSequenceDataUpdateEventArgs e) { SignalSourceData = e.DataUpdate; }
protected void OnDataChange(object sender, OSequenceDataUpdateEventArgs e) { if (UpdateData != null) { UpdateData(sender, e); } }
void SequenceSource_UpdateData(object sender, OSequenceDataUpdateEventArgs e) { SequenceDataUpdateEventInf(sender, new ObjDataUpdateEventArgsInf(e.DataUpdate)); }
void SequenceSource_UpdateData(object sender, OSequenceDataUpdateEventArgs e) { ThreadPool.QueueUserWorkItem(state => { setData(e.DataUpdate); }); }