示例#1
0
 private void ConnectionManagerOnAddedToGame(object sender, AddedToGameEventArgs e)
 {
     if (e.GameState != null)
     {
         CreateWorld(e.GameState);
         GameView.Visibility  = Visibility.Visible;
         LoginView.Visibility = Visibility.Collapsed;
     }
 }
 private void ConnectionManagerOnAddedToGame(object sender, AddedToGameEventArgs e)
 {
     if (e.GameState != null)
     {
         CreateWorld(e.GameState);
         GameView.Visibility = Visibility.Visible;
         LoginView.Visibility = Visibility.Collapsed;
     }
 }