示例#1
0
 public static IValueEntry Create(Type componentType, GameObject owner)
 {
     return(ValueEntryFactory.Create(RootEntryTypeDef, componentType, owner));
 }
示例#2
0
 public static IValueEntry Create(Type selectedType, UObject[] owner, int index)
 {
     return(ValueEntryFactory.Create(RootEntryTypeDef, selectedType, owner, index));
 }