示例#1
0
文件: Creature.cs 项目: bilwis/SH2RL
 protected override bool checkMovement(MovementActionParameters param)
 {
     //_messageHandler.SendDebugMessage("CONSIDERING MOVEMENT FOR " + _name + " WITH PLAYER checkMovement(param)");
     return param.map.CheckPlayerMovement(param.Target_X, param.Target_Y, param.Target_Z);
 }
示例#2
0
文件: Creature.cs 项目: bilwis/SH2RL
 protected virtual bool checkMovement(MovementActionParameters param)
 {
     //_messageHandler.SendDebugMessage("CONSIDERING MOVEMENT FOR " + _name + " WITH CREATURE checkMovement()");
     return param.map.IsMovementPossible(param.Target_X, param.Target_Y, param.Target_Z);
 }