//Khoi ta public Giohang(int Magiay) { iMagiay = Magiay; GIAY giay = data.GIAYs.Single(n => n.MaGiay == iMagiay); sTengiay = giay.TenGiay; sAnhbia = giay.Anhbia; dDongia = double.Parse(giay.Giaban.ToString()); iSoluong = 1; }
partial void UpdateGIAY(GIAY instance);
partial void DeleteGIAY(GIAY instance);
partial void InsertGIAY(GIAY instance);
private void detach_GIAYs(GIAY entity) { this.SendPropertyChanging(); entity.NHASANXUAT = null; }
private void attach_GIAYs(GIAY entity) { this.SendPropertyChanging(); entity.NHASANXUAT = this; }
private void detach_GIAYs(GIAY entity) { this.SendPropertyChanging(); entity.LOAIGIAY = null; }
private void attach_GIAYs(GIAY entity) { this.SendPropertyChanging(); entity.LOAIGIAY = this; }