static int AdjustPosition(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)ToLua.CheckObject <ShibaInu.ThirdPersonCamera>(L, 1); obj.AdjustPosition(); return(0); } else if (count == 2) { ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)ToLua.CheckObject <ShibaInu.ThirdPersonCamera>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.AdjustPosition(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ShibaInu.ThirdPersonCamera.AdjustPosition")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_dragSensitivity(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)o; float ret = obj.dragSensitivity; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index dragSensitivity on a nil value")); } }
static int get_targetOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)o; UnityEngine.Vector3 ret = obj.targetOffset; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index targetOffset on a nil value")); } }
static int set_dragTarget(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)o; UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); obj.dragTarget = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index dragTarget on a nil value")); } }
static int set_up(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.up = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index up on a nil value")); } }
static int set_target(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ShibaInu.ThirdPersonCamera obj = (ShibaInu.ThirdPersonCamera)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.target = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value")); } }