示例#1
0
    static int UpdateScale(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                ShibaInu.PointerScaler obj = (ShibaInu.PointerScaler)ToLua.CheckObject <ShibaInu.PointerScaler>(L, 1);
                obj.UpdateScale();
                return(0);
            }
            else if (count == 2)
            {
                ShibaInu.PointerScaler obj = (ShibaInu.PointerScaler)ToLua.CheckObject <ShibaInu.PointerScaler>(L, 1);
                System.Nullable <UnityEngine.Vector3> arg0 = ToLua.CheckNullable <UnityEngine.Vector3>(L, 2);
                obj.UpdateScale(arg0);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: ShibaInu.PointerScaler.UpdateScale"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
示例#2
0
    static int get_downScale(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ShibaInu.PointerScaler obj = (ShibaInu.PointerScaler)o;
            float ret = obj.downScale;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index downScale on a nil value"));
        }
    }
示例#3
0
    static int get_normalScale(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ShibaInu.PointerScaler obj = (ShibaInu.PointerScaler)o;
            UnityEngine.Vector3    ret = obj.normalScale;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index normalScale on a nil value"));
        }
    }
示例#4
0
    static int set_tweenDuration(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ShibaInu.PointerScaler obj = (ShibaInu.PointerScaler)o;
            float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.tweenDuration = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index tweenDuration on a nil value"));
        }
    }
示例#5
0
    static int set_normalScale(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            ShibaInu.PointerScaler obj  = (ShibaInu.PointerScaler)o;
            UnityEngine.Vector3    arg0 = ToLua.ToVector3(L, 2);
            obj.normalScale = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index normalScale on a nil value"));
        }
    }