public static ItemUseBattlelistPacket Parse(NetworkMessage message) { ItemUseBattlelistPacket packet = new ItemUseBattlelistPacket(); packet.FromLocation = message.GetLocation(); packet.SpriteId = message.GetUInt16(); packet.FromStackPosition = message.GetByte(); packet.CreatureId = message.GetUInt32(); return(packet); }
public static ItemUseBattlelistPacket Parse(NetworkMessage message) { ItemUseBattlelistPacket packet = new ItemUseBattlelistPacket(); packet.FromLocation = message.GetLocation(); packet.SpriteId = message.GetUInt16(); packet.FromStackPosition = message.GetByte(); packet.CreatureId = message.GetUInt32(); return packet; }