public static ItemUseBattlelistPacket Parse(NetworkMessage message)
        {
            ItemUseBattlelistPacket packet = new ItemUseBattlelistPacket();

            packet.FromLocation      = message.GetLocation();
            packet.SpriteId          = message.GetUInt16();
            packet.FromStackPosition = message.GetByte();
            packet.CreatureId        = message.GetUInt32();

            return(packet);
        }
        public static ItemUseBattlelistPacket Parse(NetworkMessage message)
        {
            ItemUseBattlelistPacket packet = new ItemUseBattlelistPacket();

            packet.FromLocation = message.GetLocation();
            packet.SpriteId = message.GetUInt16();
            packet.FromStackPosition = message.GetByte();
            packet.CreatureId = message.GetUInt32();

            return packet;
        }