示例#1
0
    public void Test()
    {
        var message = new SharpOSC.OscMessage(Address, Msg);
        var sender  = new SharpOSC.UDPSender("127.0.0.1", 53001);

        sender.Send(message);
    }
示例#2
0
文件: Form1.cs 项目: techlemur/VMosc
        public Form1()
        {
            InitializeComponent();
            //System.Threading.Thread t;
            //Run = true;
            //t = new System.Threading.Thread(DoThisAllTheTime);
            //t.Start();

            //int x = Convert.ToInt32(textBox1.Text);
            //textBox1.Text = Properties.Settings.Default.portIn.ToString();
            //textBox2.Text = Properties.Settings.Default.portOut.ToString();
            //textBox3.Text = Properties.Settings.Default.broadcastIP.ToString();

            vm = new VmClient();

            IPAddress broadcast;
            //Console.WriteLine(Properties.Settings.Default.portIn.ToString());
            //Console.WriteLine(Properties.Settings.Default.portOut.ToString());
            //Console.WriteLine(Properties.Settings.Default.broadcastIP.ToString());

            bool flag = IPAddress.TryParse(Properties.Settings.Default.broadcastIP, out broadcast);

            if (!flag)
            {
                Properties.Settings.Default.broadcastIP = "192.168.0.255";
                textBox3.Text = "192.168.0.255";
                Properties.Settings.Default.Save();
                broadcast = IPAddress.Parse(Properties.Settings.Default.broadcastIP);
            }
            oscSender = new SharpOSC.UDPSender(broadcast.ToString(), Properties.Settings.Default.portOut);
        }
示例#3
0
    public static void init()
    {
        sender = new SharpOSC.UDPSender("192.168.1.100", 1337);
        SendLog("OSC hello");

        Debug.Log("OSCSender started.");
    }
示例#4
0
    // Use this for initialization
    void Start()
    {
        var message = new SharpOSC.OscMessage("/note", 60, 100, 1000);
        var sender  = new SharpOSC.UDPSender("127.0.0.1", 9000);

        sender.Send(message);
    }
示例#5
0
    public void sendOscMessage(string mess)
    {
        Debug.Log("sendOscMessage");
        var message = new SharpOSC.OscMessage(mess);
        var sender  = new SharpOSC.UDPSender("127.0.0.1", 9000);

        sender.Send(message);
    }
示例#6
0
        public override void OnFrame(Controller controller)
        {
            Frame currentFrame = controller.Frame();

            currentTime = currentFrame.Timestamp;
            timeChanged = currentTime - previousTime;

            if (timeChanged > 1000)
            {
                if (!currentFrame.Hands.IsEmpty)
                {
                    Finger finger = currentFrame.Fingers[0];

                    Screen screen = controller.LocatedScreens.ClosestScreenHit(finger);

                    if (screen != null && screen.IsValid)
                    {
                        var tipVelocity = ( int )finger.TipVelocity.Magnitude;

                        //if ( tipVelocity > 25 )
                        //{
                        var xScreenIntersect = screen.Intersect(finger, true).x;
                        var yScreenIntersect = screen.Intersect(finger, true).y;

                        if (xScreenIntersect.ToString() != "NaN")
                        {
                            var x = ( int )(xScreenIntersect * screen.WidthPixels);
                            var y = ( int )(screen.HeightPixels - (yScreenIntersect * screen.HeightPixels));

                            Console.WriteLine("Screen intersect X: " + xScreenIntersect.ToString());
                            Console.WriteLine("Screen intersect Y: " + yScreenIntersect.ToString());
                            Console.WriteLine("Width pixels: " + screen.WidthPixels.ToString());
                            Console.WriteLine("Height pixels: " + screen.HeightPixels.ToString());

                            Console.WriteLine("\n");

                            Console.WriteLine("x: " + x.ToString());
                            Console.WriteLine("y: " + y.ToString());

                            Console.WriteLine("\n");

                            Console.WriteLine("Tip velocity: " + tipVelocity.ToString());

                            var message = new SharpOSC.OscMessage("/mouse", x, y, tipVelocity);
                            var sender  = new SharpOSC.UDPSender("127.0.0.1", 55555);
                            sender.Send(message);
                            //MouseCursor.MoveCursor( x, y );
                            Console.WriteLine("\n" + new String('=', 40) + "\n");
                        }
                        //}
                    }
                }
            }

            previousTime = currentTime;
        }
示例#7
0
 public void sendMessages(UDPSender sender)
 {
     if (register.xPos_status)
     {
         sender.Send(x_OSC);
     }
     if (register.yPos_status)
     {
         sender.Send(y_OSC);
     }
     if (register.zPos_status)
     {
         sender.Send(z_OSC);
     }
 }
示例#8
0
    void RespondToNewListener(List <object> oscValues)
    {
        // the listener is now broadcasting to us.
        // we should send to IT too.
        // get the listener's IP address
        string listenerIP = (string)oscValues[0];

        if (listenerIP == "")
        {
            // sadness. what to do?
            return;
        }

        // add it to the list of people we send to
        mySenders[listenerIP] = new SharpOSC.UDPSender(listenerIP, OSCPort);
    }
示例#9
0
        public Form1()
        {
            InitializeComponent();
            //System.Threading.Thread t;
            //Run = true;
            //t = new System.Threading.Thread(DoThisAllTheTime);
            //t.Start();

            //int x = Convert.ToInt32(textBox1.Text);
            textBox1.Text = Properties.Settings.Default.portIn.ToString();
            textBox2.Text = Properties.Settings.Default.portOut.ToString();


            vm = new VmClient();
            IPAddress broadcast = IPAddress.Parse("10.0.3.255");

            oscSender = new SharpOSC.UDPSender(broadcast.ToString(), Properties.Settings.Default.portOut);
        }
示例#10
0
        public void sendMessages(UDPSender messageSender)
        {
            if (register.x_distance_status)
            {
                messageSender.Send(xdistOSC);
            }

            if (register.y_distance_status)
            {
                messageSender.Send(ydistOSC);
            }

            if (register.z_distance_status)
            {
                messageSender.Send(zdistOSC);
            }

            if (register.xy_distance_status)
            {
                messageSender.Send(xydistOSC);
            }

            if (register.xz_distance_status)
            {
                messageSender.Send(xzdistOSC);
            }

            if (register.yz_distance_status)
            {
                messageSender.Send(yzdistOSC);
            }

            if (register.xyz_distance_status)
            {
                messageSender.Send(xyzdistOSC);
            }
            if (register.theta_status)
            {
                messageSender.Send(angleOSC);
            }
        }
    void InitiateConnection()
    {
        // initialize the sender: easy!
        mySender = new SharpOSC.UDPSender(myAddress.Address.ToString(), myAddress.Port);

        // initialize the listener: create a callback to route messages
        SharpOSC.HandleOscPacket listenerCallback = delegate(SharpOSC.OscPacket packet)
        {
            // get message
            SharpOSC.OscMessage messageReceived = (SharpOSC.OscMessage)packet;

            // send message along to be processed on the main thread in Update()
            myOSCIncomingMessages.Enqueue(Tuple.Create(messageReceived.Address, messageReceived.Arguments));
        };

        // initialize the listener
        myListener = new SharpOSC.UDPListener(myAddress.Port, listenerCallback);


        // tell the other side we exist
        SendMessage("/___broadcastToMePlease___", GetMyIP());
    }
示例#12
0
    // Function to send Msg to Linux
    void sendPos(GameObject pos_arr)
    {
        // x and z for plane, y is height
        float pos_x = pos_arr.GetComponent <Transform> ().position.x;
        float pos_y = pos_arr.GetComponent <Transform> ().position.y;
        float pos_z = pos_arr.GetComponent <Transform> ().position.z;

        float azi;
        float ele;

        //Debug.Log(pos_x);
        //Debug.Log(pos_y);
        //Debug.Log(pos_z);

        azi = Mathf.Atan2(pos_x, pos_z) * 180 / Mathf.PI;
        ele = Mathf.Atan2(pos_y - 1.6f, Mathf.Sqrt(pos_x * pos_x + pos_z * pos_z)) * 180 / Mathf.PI;

        var msg_azi = new SharpOSC.OscMessage("/0x00/azi", azi);
        var msg_ele = new SharpOSC.OscMessage("/0x00/ele", ele);
        var sender  = new SharpOSC.UDPSender(IP_add, port);

        sender.Send(msg_azi);
        sender.Send(msg_ele);
    }
示例#13
0
        public string open(Dictionary <string, object> parameters)
        {
            try
            {
                string host = (string)parameters["host"];
                int    port = int.Parse((string)parameters["port"]);

                if (library == OSCLibrary.SharpOSC)
                {
                    sharposcclient = new SharpOSC.UDPSender(host, port);
                }

                else
                {
                    ventuzclient = new Ventuz.OSC.UdpWriter(host, port);
                }
            }
            catch (Exception ex)
            {
                return(ex.ToString());
            }

            return(null);
        }
示例#14
0
        public static string receiveMsg(NetworkStream stream, TcpClient tcpClient, UDPSender sender)
        {
            string msgReceived = "";

            // Create a byte array for the available bytes
            byte[] arrayBytesRequest = new byte[tcpClient.Available];
            // Read the bytes from the stream
            int nRead = stream.Read(arrayBytesRequest, 0, arrayBytesRequest.Length);

            if (nRead > 0)
            {
                // Convert the byte array into a string
                string sMsgRequest = ASCIIEncoding.ASCII.GetString(arrayBytesRequest);
                Console.WriteLine("Msg from Robot: " + sMsgRequest);
                string sMsgAnswer = string.Empty;

                // set the key for the key/value pairs
                string key = "";
                if (sMsgRequest.StartsWith("world"))
                    key = "hello";
                else if (sMsgRequest.StartsWith("p"))
                    key = "target";
                else if (sMsgRequest.StartsWith("["))
                    key = "joints";
                else if (sMsgRequest.StartsWith("SET force"))
                    key = "force";
                else if (sMsgRequest.StartsWith("SET tcp force"))
                    key = "tcp force";

                // set the value for the key/value pairs
                if (key.Equals("hello"))
                {
                    Console.WriteLine("Going to home position: hello " + sMsgRequest + "!");
                    // go to home position

                    msgReceived = "going home";
                }
                else if (key.Equals("target"))
                {
                    int start = 2;
                    msgReceived = sMsgRequest.Substring(2, sMsgRequest.Length - 1 - start);

                    string[] coords = msgReceived.Split(',');
                    if (coords.Length == 6)
                    {
                        float x = float.Parse(coords[0]);
                        float y = float.Parse(coords[1]);
                        float z = float.Parse(coords[2]);
                        float rx = float.Parse(coords[3]);
                        float ry = float.Parse(coords[4]);
                        float rz = float.Parse(coords[5]);

                        pose[0] = x;
                        pose[1] = y;
                        pose[2] = z;
                        pose[3] = rx;
                        pose[4] = ry;
                        pose[5] = rz;

                        // send pose over OSC
                        String[] msg = new String[6];
                        msg[0] = "x: " + pose[0];
                        msg[1] = "y: " + pose[1];
                        msg[2] = "z: " + pose[2];
                        msg[3] = "rx: " + pose[3];
                        msg[4] = "ry: " + pose[4];
                        msg[5] = "rz: " + pose[5];
                        var message = new SharpOSC.OscMessage("/pose", msg);
                        sender.Send(message);

                        Console.WriteLine("Robot Pose:  [" + x + ", " + y + ", " + z + ", " + rx + ", " + ry + ", " + rz + "]");
                    }
                    else
                    {
                        msgReceived = "WTF: " + sMsgRequest;
                    }
                }
                else if (key.Equals("joints"))
                {
                    Console.WriteLine("Parsing joint pose: " + sMsgRequest);
                    int start = 1;
                    msgReceived = sMsgRequest.Substring(start, sMsgRequest.Length - 1 - start);

                    string[] coords = msgReceived.Split(',');
                    if (coords.Length == 6)
                    {
                        float x = float.Parse(coords[0]);
                        float y = float.Parse(coords[1]);
                        float z = float.Parse(coords[2]);
                        float rx = float.Parse(coords[3]);
                        float ry = float.Parse(coords[4]);
                        float rz = float.Parse(coords[5]);

                        joints[0] = x;
                        joints[1] = y;
                        joints[2] = z;
                        joints[3] = rx;
                        joints[4] = ry;
                        joints[5] = rz;

                        // send joints over OSC
                        String[] msg = new String[6];
                        msg[0] = "base: " + pose[0];
                        msg[1] = "shoulder: " + pose[1];
                        msg[2] = "elbow: " + pose[2];
                        msg[3] = "wrist 1: " + pose[3];
                        msg[4] = "wrist 2: " + pose[4];
                        msg[5] = "wrist 3: " + pose[5];
                        var message = new SharpOSC.OscMessage("/joints", msg);
                        sender.Send(message);

                        Console.WriteLine("Robot Joint Positions: [" + x + ", " + y + ", " + z + ", " + rx + ", " + ry + ", " + rz + "]");
                    }
                    else
                    {
                        msgReceived = "WTF: " + sMsgRequest;
                    }
                }
                else if (key.Equals("force"))
                {
                    Console.WriteLine("Parsing pose: " + sMsgRequest);
                    int start = key.Length + 5;
                    msgReceived = sMsgRequest.Substring(start, sMsgRequest.Length - 1 - start);

                    force = float.Parse(msgReceived);

                    // send force over OSC
                    var message = new SharpOSC.OscMessage("/force", force);
                    sender.Send(message);

                    Console.WriteLine("Robot Force: {" + force + "}");
                }
                else if (key.Equals("tcp force"))
                {
                    Console.WriteLine("Parsing pose: " + sMsgRequest);
                    int start = key.Length + 5;
                    msgReceived = sMsgRequest.Substring(start, sMsgRequest.Length - 1 - start);

                    tcpForce = float.Parse(msgReceived);

                    // send TCP force over OSC
                    var message = new SharpOSC.OscMessage("/TCPforce", tcpForce);
                    sender.Send(message);

                    Console.WriteLine("Robot TCP Force: {" + tcpForce + "}");
                }
                else
                {
                    // unkown command
                    msgReceived = sMsgRequest;
                    ///sendMsg(stream, "unknown command sent to robot: " + sMsgRequest);
                }

            }
            else if (tcpClient.Available == 0)
            {
                Console.WriteLine("Client closed the connection.");
                // No bytes read, and no bytes available, the client is closed.
                stream.Close();
            }

            return msgReceived;
        }
示例#15
0
 private void TransmitData(VideoPacket packet)
 {
     var message = new OscMessage("/test/1", ObjectToString(packet));
     var udpSender = new UDPSender("127.0.0.1", 55555);
     udpSender.Send(message);
 }
示例#16
0
    // Update is called once per frame
    void Update()
    {
        Frame frame = controller.Frame();

        Debug.Log("Frame Id: " + frame.Id);
        frameCount++;

        HandList hands = frame.Hands;

        for (int i = 0; i < hands.Count; i++)
        {
            Hand        hand         = hands[i];
            Leap.Vector direction    = hand.Direction;
            Leap.Vector palmNormal   = hand.PalmNormal;
            Leap.Vector palmPosition = hand.PalmPosition;
            Leap.Vector handSpeed    = hand.PalmVelocity;


            if (i == 0)
            {
                fdistanceDirection    = direction.DistanceTo(fprevDirection);
                fdistancePalmPosition = palmPosition.DistanceTo(fprevPalmPosition);
                fdistancePalmNormal   = palmNormal.DistanceTo(fprevPalmNormal);
                fdistanceHandVelocity = handSpeed.DistanceTo(fprevHandVelocity);

                fprevDirection    = direction;
                fprevPalmNormal   = palmNormal;
                fprevPalmPosition = palmPosition;
                fprevHandVelocity = handSpeed;
            }
            else if (i == 1)
            {
                sdistanceDirection    = direction.DistanceTo(sprevDirection);
                sdistancePalmPosition = palmPosition.DistanceTo(sprevPalmPosition);
                sdistancePalmNormal   = palmNormal.DistanceTo(sprevPalmNormal);
                sdistanceHandVelocity = handSpeed.DistanceTo(sprevHandVelocity);

                sprevDirection    = direction;
                sprevPalmNormal   = palmNormal;
                sprevPalmPosition = palmPosition;
                sprevHandVelocity = handSpeed;

                Debug.Log("first direction " + fdistanceDirection);
                Debug.Log("second direction " + sdistanceDirection);

                Debug.Log("Direction change = " + (fdistanceDirection - sdistanceDirection));
                directionFile.WriteLine("");
                directionFile.WriteLine("frame id: " + frame.Id);
                directionFile.WriteLine("Direction first: " + fdistanceDirection + " second: " + sdistanceDirection + " diff: " + (fdistanceDirection - sdistanceDirection));
                directionFile.WriteLine("PalmPosition first: " + fdistancePalmPosition + " second: " + sdistancePalmPosition + " diff: " + (fdistancePalmPosition - sdistancePalmPosition));
                directionFile.WriteLine("PalmNormal first: " + fdistancePalmNormal + " second: " + sdistancePalmNormal + " diff: " + (fdistancePalmNormal - sdistancePalmNormal));
                directionFile.WriteLine("Velocity first: " + fdistanceHandVelocity + " second: " + sdistanceHandVelocity + " diff: " + (fdistanceHandVelocity - sdistanceHandVelocity));

                directionFile.WriteLine("");
                float directionChange    = (fdistanceDirection - sdistanceDirection);
                float palmPositionChange = fdistancePalmPosition - sdistancePalmPosition;
                float palmNormalChange   = fdistancePalmNormal - sdistancePalmNormal;
                float velocityChange     = fdistanceHandVelocity - sdistanceHandVelocity;

                if (directionChange < 0.0f)
                {
                    directionChange *= -1.0f;
                }
                if (palmPositionChange < 0.0f)
                {
                    palmPositionChange *= -1.0f;
                }
                if (palmNormalChange < 0.0f)
                {
                    palmNormalChange *= -1.0f;
                }
                if (velocityChange < 0.0f)
                {
                    velocityChange *= -1.0f;
                }

                totalDistance     += directionChange;
                totalPalmPosition += palmPositionChange;
                totalPalmNormal   += palmNormalChange;
                totalVelocity     += velocityChange;
                test_status        = "Status:\n";
                if (directionChange < 0.001)
                {
                    test_status += "Direction OK\n";
                }
                else
                {
                    test_status += "Fix Direction\n";
                }

                if (palmPositionChange < 1.0)
                {
                    test_status += "PalmPosition OK\n";
                }
                else
                {
                    test_status += "Fix PalmPosition\n";
                }

                if (palmNormalChange < 1.0)
                {
                    test_status += "PalmNormal OK\n";
                }
                else
                {
                    test_status += "Fix PalmNormal\n";
                }

                if (velocityChange < 1.0)
                {
                    test_status += "Velocity OK\n";
                }
                else
                {
                    test_status += "Fix Velocity\n";
                }

                float error = totalDistance * 2.0f + totalPalmNormal * 2.0f + totalVelocity + totalPalmPosition * 3.0f;
                error /= (4 * frameCount);

                var message = new SharpOSC.OscMessage("/hand/1", error);
                var sender  = new SharpOSC.UDPSender("127.0.0.1", 55555);
                sender.Send(message);

                if (error > 5.0)
                {
                    status_text.color = Color.red;
                    test_status      += "Not matching";
                    //source.PlayOneShot(buzzSound);
                }
                else
                {
                    status_text.color = Color.green;
                    test_status      += "Matching";
                    //source.PlayOneShot(matchSound);
                }


                status_text.text = test_status;
            }
        }
    }
示例#17
0
        static UDPSender instantiateNewUDPStream(string destinationIP, int destinationPort)
        {
            UDPSender sender = new SharpOSC.UDPSender(destinationIP, destinationPort);

            return(sender);
        }
示例#18
0
        static void Main(string[] args)
        {
            // OSC message/bundle callback handler.
            // In this example it just outputs all the sent responses and arguments to the console.
            HandleOscPacket packetCallback = delegate(OscPacket packet)
            {
                if (packet is OscMessage)
                {
                    var           message = packet as OscMessage;
                    StringBuilder builder = new StringBuilder();
                    builder.AppendLine(message.Address);
                    foreach (var argument in message.Arguments)
                    {
                        builder.AppendFormat(" {0} ", argument);
                    }
                    builder.AppendLine();
                    Console.WriteLine(builder.ToString());
                }
                else if (packet is OscBundle)
                {
                    StringBuilder builder = new StringBuilder();
                    var           bundle  = packet as OscBundle;
                    foreach (var message in bundle.Messages)
                    {
                        builder.AppendLine(message.Address);
                        foreach (var argument in message.Arguments)
                        {
                            builder.AppendFormat(" {0} ", argument);
                        }
                        builder.AppendLine();
                        Console.WriteLine(builder.ToString());
                    }
                }
            };

            // Create a OSC message listener object, lets print out all qtm server replies in a callback method
            var listener = new UDPListener(55555, packetCallback);

            // Create a OSC message sender object
            var sender = new SharpOSC.UDPSender("127.0.0.1", 22225);

            // Connect
            sender.Send(new SharpOSC.OscMessage("/qtm", "connect", 55555));

            // Ask for QTM version
            sender.Send(new SharpOSC.OscMessage("/qtm", "qtmversion"));

            // Ask for general camera system and 3d marker parameters (returned as xml)
            sender.Send(new SharpOSC.OscMessage("/qtm", "getparameters", "General", "3d"));

            // Start streaming of frames (just 3d and 6dof data)
            sender.Send(new SharpOSC.OscMessage("/qtm", "StreamFrames", "AllFrames", "3d", "6d"));

            // Pressing the escape key will stop streaming and disconnect from qtm
            while (true)
            {
                if (Console.KeyAvailable)
                {
                    if (Console.ReadKey(false).Key == ConsoleKey.Escape)
                    {
                        break;
                    }
                }
            }

            // Stop streaming
            sender.Send(new SharpOSC.OscMessage("/qtm", "StreamFrames", "Stop"));

            // Disconnect from qtm
            sender.Send(new SharpOSC.OscMessage("/qtm", "disconnect"));
        }
示例#19
0
        /// <summary>
        /// Connect to a NatNet server (e.g. Motive)
        /// </summary>
        private static void Connect()
        {
            // [NatNet] connect to a NatNet server
            int returnCode = 0;
            string strLocalIP  = "127.0.0.1";
            string strServerIP = "127.0.0.1";
            returnCode = m_NatNet.Initialize(strLocalIP, strServerIP);
            if (returnCode == 0)
            {
                Console.WriteLine("Initialization Succeeded.");
            }
            else
            {
                Console.WriteLine("Error Initializing.");
            }

            // [NatNet] validate the connection
            returnCode = m_NatNet.GetServerDescription(desc);
            if (returnCode == 0)
            {
                Console.WriteLine("Connection Succeeded.");
                Console.WriteLine("   Server App Name: " + desc.HostApp);
                Console.WriteLine(String.Format("   Server App Version: {0}.{1}.{2}.{3}", desc.HostAppVersion[0], desc.HostAppVersion[1], desc.HostAppVersion[2], desc.HostAppVersion[3]));
                Console.WriteLine(String.Format("   Server NatNet Version: {0}.{1}.{2}.{3}", desc.NatNetVersion[0], desc.NatNetVersion[1], desc.NatNetVersion[2], desc.NatNetVersion[3]));

                // Setup OSC sender to remote computer
                sender = new SharpOSC.UDPSender(oscIP, Int32.Parse(oscPORT));
                Console.WriteLine("set up OSC sender at " + oscIP + " on port " + oscPORT);

                // Set up OSC
                // Let the user set the IP Address and Port for sending out OSC info
                Console.WriteLine("Enter IP Address of Remote Computer receiving data: ");
                String customOscIP = Console.ReadLine();
                Console.WriteLine("Enter PORT of Remote Computer receiving data: ");
                String customOscPORT = Console.ReadLine();

                // offer a use a default IP / PORT
                if (customOscIP.Length == 0 && customOscPORT.Length == 0)
                {
                    oscIP = "128.237.161.161";
                    oscPORT = "55555";
                    Console.WriteLine("...Using default IP and PORT: " + oscIP + ":" + oscPORT);
                }
                else
                {
                    oscIP = customOscIP;
                    oscPORT = customOscPORT;
                    Console.WriteLine("...Setting custom IP and PORT: " + oscIP + ":" + oscPORT);
                }

                // Tracking Tools and Motive report in meters - lets convert to millimeters
                if (desc.HostApp.Contains("TrackingTools") || desc.HostApp.Contains("Motive"))
                    m_ServerToMillimeters = 1000.0f;

                // [NatNet] [optional] Query mocap server for the current camera framerate
                int nBytes = 0;
                byte[] response = new byte[10000];
                int rc;
                rc = m_NatNet.SendMessageAndWait("FrameRate", out response, out nBytes);
                if (rc == 0)
                {
                    try
                    {
                        m_ServerFramerate = BitConverter.ToSingle(response, 0);
                        Console.WriteLine(String.Format("   Camera Framerate: {0}", m_ServerFramerate));
                    }
                    catch (System.Exception ex)
                    {
                        Console.WriteLine(ex.Message);
                    }
                }

                // [NatNet] [optional] Query mocap server for the current analog framerate
                rc = m_NatNet.SendMessageAndWait("AnalogSamplesPerMocapFrame", out response, out nBytes);
                if (rc == 0)
                {
                    try
                    {
                        mAnalogSamplesPerMocpaFrame = BitConverter.ToInt32(response, 0);
                        Console.WriteLine(String.Format("   Analog Samples Per Camera Frame: {0}", mAnalogSamplesPerMocpaFrame));
                    }
                    catch (System.Exception ex)
                    {
                        Console.WriteLine(ex.Message);
                    }
                }

                // [NatNet] [optional] Query mocap server for the current up axis
                rc = m_NatNet.SendMessageAndWait("UpAxis", out response, out nBytes);
                if (rc == 0)
                {
                    m_UpAxis = BitConverter.ToInt32(response, 0);
                }

                m_fCurrentMocapFrameTimestamp = 0.0f;
                m_fFirstMocapFrameTimestamp = 0.0f;
                mDroppedFrames = 0;
            }
            else
            {
                Console.WriteLine("Error Connecting.");
            }
        }
        /*
            Sends any unlabled markers out over OSC.
            Address Pattern: \unlabledMarker
            Format: String[4]
                MarkerID
                GlobalMarkerPosition.x
                GlobalMarkerPosition.y
                GlobalMarkerPosition.z
        */
        private static void sendUnlabeledMarkers(Client MyClient, UDPSender sender)
        {
            // Get the unlabeled markers
            uint UnlabeledMarkerCount = MyClient.GetUnlabeledMarkerCount().MarkerCount;
            Console.WriteLine("    Unlabeled Markers ({0}):", UnlabeledMarkerCount);
            for (uint UnlabeledMarkerIndex = 0; UnlabeledMarkerIndex < UnlabeledMarkerCount; ++UnlabeledMarkerIndex)
            {
                // Get the global marker translation
                Output_GetUnlabeledMarkerGlobalTranslation _Output_GetUnlabeledMarkerGlobalTranslation
                  = MyClient.GetUnlabeledMarkerGlobalTranslation(UnlabeledMarkerIndex);

                String[] msg = new String[4];
                msg[0] = "UnlabledMarkerID: " + UnlabeledMarkerIndex + "";
                msg[1] = "pos.x: " + _Output_GetUnlabeledMarkerGlobalTranslation.Translation[0].ToString();
                msg[2] = "pos.y: " + _Output_GetUnlabeledMarkerGlobalTranslation.Translation[1].ToString();
                msg[3] = "pos.z: " + _Output_GetUnlabeledMarkerGlobalTranslation.Translation[2].ToString();

                var message = new SharpOSC.OscMessage("/unlabledMarker", msg);
                sender.Send(message);

                Console.WriteLine("      Marker #{0}: ({1}, {2}, {3})",
                                   UnlabeledMarkerIndex,
                                   _Output_GetUnlabeledMarkerGlobalTranslation.Translation[0],
                                   _Output_GetUnlabeledMarkerGlobalTranslation.Translation[1],
                                   _Output_GetUnlabeledMarkerGlobalTranslation.Translation[2]);
            }
        }
示例#21
0
        ///Execute Startup
        /// <param name="sender">object sending the event</param>
        /// <param name="e">event arguments</param>
        /// 
        private void WindowLoaded(object sender, RoutedEventArgs e)
        {
            // Create the drawing group we'll use for drawing
            this.drawingGroup = new DrawingGroup();

            // Create an image source that we can use in our image control
            this.imageSource = new DrawingImage(this.drawingGroup);

            // Display the drawing using our image control
            Image.Source = this.imageSource;

            //initialize the pair and joint on flags to 'false'
            //set up position and distance registers appropriately
            for (int i=0; i < numP; i++)
            {
                pOn[i] = false;
                pReg[i] = new distance_register();
            }

            for (int i = 0; i < numJ; i++)
            {
                jOn[i] = false;
                jReg[i] = new position_Register();
            }

            //initializes IP addresses
            IPs[0] = "127.0.0.1";
            IPs[1] = enterIP2.Text;
            IPs[2] = enterIP3.Text;
            IPs[3] = enterIP4.Text;
            IPs[4] = enterIP5.Text;
            IPs[5] = enterIP6.Text;

            //initializes ports
            ports[0] = System.Convert.ToInt32(enterPort.Text, 10);
            ports[1] = System.Convert.ToInt32(enterPort2.Text, 10);
            ports[2] = System.Convert.ToInt32(enterPort3.Text, 10);
            ports[3] = System.Convert.ToInt32(enterPort4.Text, 10);
            ports[4] = System.Convert.ToInt32(enterPort5.Text, 10);
            ports[5] = System.Convert.ToInt32(enterPort6.Text, 10);

            //initializes UDP senders to each IP and port
            for (int i = 0; i < numSenders; i++)
            {
                UDPs[i] = new UDPSender(IPs[i],ports[i]);
                UDPs[i].Port = ports[i];
                UDPs[i].Address = IPs[i];
            }

            //populates routing matrix
            for (int i = 0; i < numJ; i++)
            {
                for (int j = 0; j < numIPs; j++)
                {
                    j_IP[i, j] = true;
                }
            }
            for (int i = 0; i < numP; i++)
            {
                for (int j = 0; j < numIPs; j++)
                {
                    p_IP[i, j] = true;
                }
            }

            j_values[0] = (JointType)j01.SelectedValue;
            j_values[1] = (JointType)j02.SelectedValue;
            j_values[2] = (JointType)j03.SelectedValue;
            j_values[3] = (JointType)j04.SelectedValue;
            j_values[4] = (JointType)j05.SelectedValue;
            j_values[5] = (JointType)j06.SelectedValue;
            j_values[6] = (JointType)j07.SelectedValue;
            j_values[7] = (JointType)j08.SelectedValue;
            j_values[8] = (JointType)j09.SelectedValue;
            j_values[9] = (JointType)j10.SelectedValue;

            p_values[0, 0] = (JointType)p01A.SelectedValue;
            p_values[0, 1] = (JointType)p01B.SelectedValue;
            p_values[1, 0] = (JointType)p02A.SelectedValue;
            p_values[1, 1] = (JointType)p02B.SelectedValue;
            p_values[2, 0] = (JointType)p03A.SelectedValue;
            p_values[2, 1] = (JointType)p03B.SelectedValue;

                // Look through all sensors and start the first connected one.
                // This requires that a Kinect is connected at the time of app startup.

                foreach (var potentialSensor in KinectSensor.KinectSensors)
                {
                    if (potentialSensor.Status == KinectStatus.Connected)
                    {
                        this.sensor = potentialSensor;
                        break;
                    }
                }

            if (null != this.sensor)
            {
                // Turn on the skeleton stream to receive skeleton frames
                this.sensor.SkeletonStream.Enable(smoothParameters);

                // Add an event handler to be called whenever there is new color frame data
                this.sensor.SkeletonFrameReady += this.SensorSkeletonFrameReady;

                // Start the sensor!
                try
                {
                    this.sensor.Start();
                }
                catch (IOException)
                {
                    this.sensor = null;
                }
            }

            if (null == this.sensor)
            {
                this.statusBarText.Text = Properties.Resources.NoKinectReady;
            }
        }
        /*
            Sends rigid body data out over OSC.
            Address Pattern: \rigidBody
            Format: String[4]
                RigidBodyName
                GlobalPosition.x
                GlobalPosition.y
                GlobalPosition.z
                GlobalOrientation.qx
                GlobalOrientation.qy
                GlobalOrientation.qz
                GlobalOrientation.qw
        */
        private static void sendRigidBodies(Client MyClient, UDPSender sender)
        {
            // Count the number of subjects
            uint SubjectCount = MyClient.GetSubjectCount().SubjectCount;
            for (uint SubjectIndex = 0; SubjectIndex < SubjectCount; ++SubjectIndex)
            {

                // Get the subject name
                string SubjectName = MyClient.GetSubjectName(SubjectIndex).SubjectName;
                Console.WriteLine("    Name: {0}", SubjectName);

                // Get the root segment
                string RootSegment = MyClient.GetSubjectRootSegmentName(SubjectName).SegmentName;
                Console.WriteLine("    Root Segment: {0}", RootSegment);

                //Get the static segment translation
                Output_GetSegmentGlobalTranslation _Output_GetSegmentGlobalTranslation =
                MyClient.GetSegmentGlobalTranslation(SubjectName, RootSegment);
                Console.WriteLine("        Global Translation: ({0},{1},{2}) {3}",
                                   _Output_GetSegmentGlobalTranslation.Translation[0],
                                   _Output_GetSegmentGlobalTranslation.Translation[1],
                                   _Output_GetSegmentGlobalTranslation.Translation[2],
                                   _Output_GetSegmentGlobalTranslation.Occluded);

                // Get the global segment rotation in quaternion co-ordinates
                Output_GetSegmentGlobalRotationQuaternion _Output_GetSegmentGlobalRotationQuaternion =
                MyClient.GetSegmentGlobalRotationQuaternion(SubjectName, RootSegment);
                Console.WriteLine("        Global Rotation Quaternion: ({0},{1},{2},{3}) {4}",
                                   _Output_GetSegmentGlobalRotationQuaternion.Rotation[0],
                                   _Output_GetSegmentGlobalRotationQuaternion.Rotation[1],
                                   _Output_GetSegmentGlobalRotationQuaternion.Rotation[2],
                                   _Output_GetSegmentGlobalRotationQuaternion.Rotation[3],
                                   _Output_GetSegmentGlobalRotationQuaternion.Occluded);

                String[] msg = new String[8];
                msg[0] = "RigidBody Name: "+ SubjectName;
                msg[1] = "pos.x: " + _Output_GetSegmentGlobalTranslation.Translation[0].ToString();
                msg[2] = "pos.y: " + _Output_GetSegmentGlobalTranslation.Translation[1].ToString();
                msg[3] = "pos.z: " + _Output_GetSegmentGlobalTranslation.Translation[2].ToString();
                msg[4] = "q.x: " + _Output_GetSegmentGlobalRotationQuaternion.Rotation[0].ToString();
                msg[5] = "q.y: " + _Output_GetSegmentGlobalRotationQuaternion.Rotation[1].ToString();
                msg[6] = "q.z: " + _Output_GetSegmentGlobalRotationQuaternion.Rotation[2].ToString();
                msg[7] = "q.w: " + _Output_GetSegmentGlobalRotationQuaternion.Rotation[3].ToString();

                // ignore dropped tracking frames
                if (_Output_GetSegmentGlobalTranslation.Translation[0] != 0 &&
                    _Output_GetSegmentGlobalTranslation.Translation[1] != 0 &&
                    _Output_GetSegmentGlobalTranslation.Translation[2] != 0 ) {
                    var message = new SharpOSC.OscMessage("/rigidBody", msg);
                    sender.Send(message);
                }

            }
        }
        private static void sendLocalRotationQuaternion(Client MyClient, UDPSender sender)
        {
            // Count the number of subjects
            uint SubjectCount = MyClient.GetSubjectCount().SubjectCount;
            for (uint SubjectIndex = 0; SubjectIndex < SubjectCount; ++SubjectIndex)
            {

                // Get the subject name
                string SubjectName = MyClient.GetSubjectName(SubjectIndex).SubjectName;
                Console.WriteLine("    Name: {0}", SubjectName);

                // Get the root segment
                string RootSegment = MyClient.GetSubjectRootSegmentName(SubjectName).SegmentName;
                Console.WriteLine("    Root Segment: {0}", RootSegment);

                //Get the static segment translation
                Output_GetSegmentLocalRotationQuaternion Output =
                MyClient.GetSegmentLocalRotationQuaternion(SubjectName, RootSegment);

                Console.WriteLine("        LOCAL Rotation Quaternion: ({0},{1},{2},{3})",
                                   Output.Rotation[0],
                                   Output.Rotation[1],
                                   Output.Rotation[2],
                                   Output.Rotation[3]);

                String[] msg = new String[5];
                msg[0] = "RigidBody Name: " + SubjectName;
                msg[1] = "q.x: " + Output.Rotation[0].ToString();
                msg[2] = "q.y: " + Output.Rotation[1].ToString();
                msg[3] = "q.z: " + Output.Rotation[2].ToString();
                msg[4] = "q.w: " + Output.Rotation[3].ToString();

                var message = new SharpOSC.OscMessage("/localQuat", msg);
                sender.Send(message);

            }
        }
        /*
            Sends any labled markers out over OSC.
            Address Pattern: \labledMarker
            Format: String[5]
                MarkerID
                MarkerName
                GlobalMarkerPosition.x
                GlobalMarkerPosition.y
                GlobalMarkerPosition.z
        */
        private static void sendLabledMarkers(Client MyClient, UDPSender sender)
        {
            // For each subject in the scene
            uint SubjectCount = MyClient.GetSubjectCount().SubjectCount;
            for (uint SubjectIndex = 0; SubjectIndex < SubjectCount; ++SubjectIndex)
            {
                // Get the subject name
                string SubjectName = MyClient.GetSubjectName(SubjectIndex).SubjectName;

                // Count the number of markers
                uint MarkerCount = MyClient.GetMarkerCount(SubjectName).MarkerCount;

                // for each marker in subject
                for (uint MarkerIndex = 0; MarkerIndex < MarkerCount; ++MarkerIndex)
                {
                    // Get the marker name
                    string MarkerName = MyClient.GetMarkerName(SubjectName, MarkerIndex).MarkerName;

                    // Get the global marker translation
                    Output_GetMarkerGlobalTranslation _Output_GetMarkerGlobalTranslation =
                      MyClient.GetMarkerGlobalTranslation(SubjectName, MarkerName);

                    String[] msg = new String[5];
                    msg[0] = "RigidBody Name: "+MarkerName;
                    msg[1] = "MarkerID: " + MarkerIndex;
                    msg[2] = "pos.x: " + _Output_GetMarkerGlobalTranslation.Translation[0].ToString();
                    msg[3] = "pos.y: " + _Output_GetMarkerGlobalTranslation.Translation[1].ToString();
                    msg[4] = "pos.z: " + _Output_GetMarkerGlobalTranslation.Translation[2].ToString();

                    // ignore dropped tracking locations
                    if (_Output_GetMarkerGlobalTranslation.Translation[0] != 0 &&
                        _Output_GetMarkerGlobalTranslation.Translation[1] != 0 &&
                        _Output_GetMarkerGlobalTranslation.Translation[2] != 0)
                    {
                        var message = new SharpOSC.OscMessage("/labledMarker", msg);
                        sender.Send(message);
                    }

                    Console.WriteLine("      Marker #{0}: {1} ({2}, {3}, {4}) {5}",
                                       MarkerIndex,
                                       MarkerName,
                                       _Output_GetMarkerGlobalTranslation.Translation[0],
                                       _Output_GetMarkerGlobalTranslation.Translation[1],
                                       _Output_GetMarkerGlobalTranslation.Translation[2],
                                       _Output_GetMarkerGlobalTranslation.Occluded);
               }
            }
        }
        static void Main(string[] args)
        {
            // Program options
            bool TransmitMulticast = false;
            bool EnableHapticTest = false;
            bool bReadCentroids = false;
            List<String> HapticOnList = new List<String>();
            int Counter = 1;

            string HostName = "localhost:801"; // connect to Vicon system locally
               // string HostName = "192.168.1.1:801";
            if (args.Length > 0)
            {
                HostName = args[0];
            }

            // parsing all the haptic arguments
            for (int j = 1; j < args.Length; ++j)
            {
                string HapticArg = "--enable_haptic_test";
                if (String.Compare(args[j], HapticArg) == 0)
                {
                    EnableHapticTest = true;
                    ++j;
                    while (j < args.Length && String.Compare(args[j], 0, "--", 0, 2) != 0)
                    {
                        HapticOnList.Add(args[j]);
                        ++j;
                    }
                }

                string CentroidsArg = "--centroids";
                if (String.Compare(args[j], CentroidsArg) == 0)
                {
                    bReadCentroids = true;
                }
            }
            // Make a new client
            ViconDataStreamSDK.DotNET.Client MyClient = new ViconDataStreamSDK.DotNET.Client();

            // Connect to a server
            Console.Write("Connecting to {0} ...", HostName);
            while (!MyClient.IsConnected().Connected)
            {
                // Direct connection
                MyClient.Connect(HostName);

                // Multicast connection
                // MyClient.ConnectToMulticast( HostName, "224.0.0.0" );

                System.Threading.Thread.Sleep(200);
                Console.Write(".");
            }
            Console.WriteLine();

            // Enable some different data types
            MyClient.EnableSegmentData();
            MyClient.EnableMarkerData();
            MyClient.EnableUnlabeledMarkerData();
            MyClient.EnableDeviceData();
            if (bReadCentroids)
            {
                MyClient.EnableCentroidData();
            }

            Console.WriteLine("Segment Data Enabled: {0}", MyClient.IsSegmentDataEnabled().Enabled);
            Console.WriteLine("Marker Data Enabled: {0}", MyClient.IsMarkerDataEnabled().Enabled);
            Console.WriteLine("Unlabeled Marker Data Enabled: {0}", MyClient.IsUnlabeledMarkerDataEnabled().Enabled);
            Console.WriteLine("Device Data Enabled: {0}", MyClient.IsDeviceDataEnabled().Enabled);
            Console.WriteLine("Centroid Data Enabled: {0}", MyClient.IsCentroidDataEnabled().Enabled);

            // Set the streaming mode
            MyClient.SetStreamMode(ViconDataStreamSDK.DotNET.StreamMode.ClientPull);
            // MyClient.SetStreamMode( ViconDataStreamSDK.DotNET.StreamMode.ClientPullPreFetch );
            // MyClient.SetStreamMode( ViconDataStreamSDK.DotNET.StreamMode.ServerPush );

            // Set the global up axis
            MyClient.SetAxisMapping(ViconDataStreamSDK.DotNET.Direction.Forward,
                                     ViconDataStreamSDK.DotNET.Direction.Left,
                                     ViconDataStreamSDK.DotNET.Direction.Up); // Z-up
            // MyClient.SetAxisMapping( ViconDataStreamSDK.DotNET.Direction.Forward,
            //                          ViconDataStreamSDK.DotNET.Direction.Up,
            //                          ViconDataStreamSDK.DotNET.Direction.Right ); // Y-up

            Output_GetAxisMapping _Output_GetAxisMapping = MyClient.GetAxisMapping();
            Console.WriteLine("Axis Mapping: X-{0} Y-{1} Z-{2}", Adapt(_Output_GetAxisMapping.XAxis),
                                                                  Adapt(_Output_GetAxisMapping.YAxis),
                                                                  Adapt(_Output_GetAxisMapping.ZAxis));

            // Discover the version number
            Output_GetVersion _Output_GetVersion = MyClient.GetVersion();
            Console.WriteLine("Version: {0}.{1}.{2}", _Output_GetVersion.Major,
                                                       _Output_GetVersion.Minor,
                                                       _Output_GetVersion.Point);

            if (TransmitMulticast)
            {
                MyClient.StartTransmittingMulticast("localhost", "224.0.0.0");
            }

            // Let the user set the IP Address and Port for sending out OSC info
            Console.WriteLine("Enter IP Address of Remote Computer receiving data: ");
            String oscIP = Console.ReadLine();
            Console.WriteLine("Enter PORT of Remote Computer receiving data: ");
            String oscPORT = Console.ReadLine();

            // offer a use a default IP / PORT
            if (oscIP.Length == 0 && oscPORT.Length == 0)
            {
                oscIP = "192.168.125.20";
                oscPORT = "55555";
                Console.WriteLine("...Set to default IP and PORT: "+oscIP+":"+oscPORT);

            }

            // Setup OSC sender to remote computer
            var sender = new SharpOSC.UDPSender(oscIP, Int32.Parse(oscPORT));// "10.140.76.75", 55555);

            Console.WriteLine();
            Console.WriteLine("Ready to Stream!");
            Console.WriteLine("+ + + + + + + + + + + + ");

            // Stream Mocap Data
            while (true)
            {
                ++Counter;
                // Console.KeyAvailable throws an exception if stdin is a pipe (e.g.
                // with TrackerDssdkTests.py), so we use try..catch:
                try {
                    if (Console.KeyAvailable){
                        break;
                    }
                }
                catch (InvalidOperationException){}

                // Get a frame
                //Console.Write("Waiting for new frame...");
                while (MyClient.GetFrame().Result != ViconDataStreamSDK.DotNET.Result.Success){
                    System.Threading.Thread.Sleep(200);
                    //Console.Write(".");
                }

                // stream out data to remote location via OSC
                sendRigidBodies(MyClient, sender);
                sendLocalRotationQuaternion(MyClient, sender);
                sendLabledMarkers(MyClient, sender);
                sendUnlabeledMarkers(MyClient,sender);

            }

            // shut down and disconnect

            if (TransmitMulticast){
                MyClient.StopTransmittingMulticast();
            }

            // Disconnect and dispose
            MyClient.Disconnect();
            MyClient = null;
        }
示例#26
0
        static void Main(string[] args)
        {
            // The IP address of the server (the PC on which this program is running)
            string sHostIpAddress = "128.2.102.159";
            // Standard port number
            int nPort = 21;

            Console.WriteLine("Opening IP Address: " + sHostIpAddress);
            IPAddress ipAddress = IPAddress.Parse(sHostIpAddress);        // Create the IP address
            Console.WriteLine("Starting to listen on port: " + nPort);
            TcpListener tcpListener = new TcpListener(ipAddress, nPort);  // Create the tcp Listener
            tcpListener.Start();                                          // Start listening

            // Set up OSC
            // Let the user set the IP Address and Port for sending out OSC info
            Console.WriteLine("Enter IP Address of Remote Computer receiving data: ");
            String oscIP = Console.ReadLine();
            Console.WriteLine("Enter PORT of Remote Computer receiving data: ");
            String oscPORT = Console.ReadLine();

            // offer a use a default IP / PORT
            if (oscIP.Length == 0 && oscPORT.Length == 0)
            {
                oscIP = "128.237.191.176";
                oscPORT = "55555";
                Console.WriteLine("...Set to default IP and PORT: " + oscIP + ":" + oscPORT);

            }

            // Setup OSC sender to remote computer
            var sender = new SharpOSC.UDPSender(oscIP, Int32.Parse(oscPORT));// "10.140.76.75", 55555);

            Console.WriteLine();
            Console.WriteLine("Ready to Stream!");
            Console.WriteLine("+ + + + + + + + + + + + ");

            // Setup OSC listener
            HandleOscPacket callback = delegate(OscPacket packet)
            {
                var oscMsg = (OscMessage)packet;

                String addr = oscMsg.Address;
                if (addr.Equals("/pose"))
                    OSCinput = "getTcpPose";
                else if (addr.Equals("/target"))
                    OSCinput = "getTargetPose";
                else if (addr.Equals("/joints"))
                    OSCinput = "getJointPose";
                else if (addr.Equals("/force"))
                    OSCinput = "getForce";
                else if (addr.Equals("/tcpForce"))
                    OSCinput = "getTcpForce";
                else if (addr.Equals("/movej"))
                {
                    OSCinput = "movej";
                    // print out the incoming osc message
                    //Console.WriteLine(addr);
                    for (int i = 0; i < oscMsg.Arguments.Count; i++)
                    {
                        pose[i] = float.Parse(oscMsg.Arguments[i].ToString());
                    //    Console.WriteLine("     " + pose[i]);
                    }
                    //Console.WriteLine("");
                }

            };

            var listener = new UDPListener(12000, callback);

            // Keep on listening forever
            while (true)
            {
                TcpClient tcpClient = tcpListener.AcceptTcpClient();        // Accept the client
                Console.WriteLine("Accepted new client");
                NetworkStream stream = tcpClient.GetStream();               // Open the network stream
                while (tcpClient.Client.Connected)
                {

                    // Console.Write("Send msg to Robot OVER OSC: ");
                    // string input = Console.ReadLine();

                    // if we've gotten an OSC message
                    if (!OSCinput.Equals(""))
                    {
                        sendMsg(stream, OSCinput);

                        string msg = "";
                        while (msg.Equals(""))
                        {
                            msg = receiveMsg(stream, tcpClient, sender);
                        }

                        // if we are sending an additional command
                        if (OSCinput.Equals("movej"))
                        {

                            string poseMsg = "(";
                            for (int i = 0; i < 6; i++)
                            {
                                poseMsg += pose[i];
                                if (i < 5)
                                    poseMsg += ", ";
                                else
                                    poseMsg += ")";
                            }
                            Console.WriteLine(poseMsg);
                            sendMsg(stream, poseMsg);
                        }

                        // reset the OSC input
                        OSCinput = "";
                    }

                }
            }

            //listener.Close();
        }