public static void SendWeapPickupMessage(MessageDestination destination, WeapPickupMessage val) { SendWeapPickupMessage(destination, IntPtr.Zero, IntPtr.Zero , val.WeaponID); }
public static void SendWeapPickupMessage(this Player player, WeapPickupMessage val) { SendWeapPickupMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendWeapPickupMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, WeapPickupMessage val) { SendWeapPickupMessage(destination, floatValue,playerEntity , val.WeaponID); }