public static void SendScreenShakeMessage(MessageDestination destination, ScreenShakeMessage val) { SendScreenShakeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Amplitude, val.Duration, val.Frequency); }
public static void SendScreenShakeMessage(this Player player, ScreenShakeMessage val) { SendScreenShakeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendScreenShakeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScreenShakeMessage val) { SendScreenShakeMessage(destination, floatValue,playerEntity , val.Amplitude, val.Duration, val.Frequency); }