public static void SendArmorTypeMessage(MessageDestination destination, ArmorTypeMessage val) { SendArmorTypeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag); }
public static void SendArmorTypeMessage(this Player player, ArmorTypeMessage val) { SendArmorTypeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendArmorTypeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ArmorTypeMessage val) { SendArmorTypeMessage(destination, floatValue,playerEntity , val.Flag); }