public static void SendArmorTypeMessage(MessageDestination destination, ArmorTypeMessage val)
 {
     SendArmorTypeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag);
 }
 public static void SendArmorTypeMessage(this Player player, ArmorTypeMessage val)
 {
     SendArmorTypeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendArmorTypeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ArmorTypeMessage val)
 {
     SendArmorTypeMessage(destination, floatValue,playerEntity , val.Flag);
 }