public void bufferSubData(int target, int offset, WebGLArrayBuffer data) { }
示例#2
0
 public void bufferSubData(int target, int offset, WebGLArrayBuffer data)
 {
 }
 public void bufferData(int target, WebGLArrayBuffer data, int usage) { }
示例#4
0
 public void bufferData(int target, WebGLArrayBuffer data, int usage)
 {
 }