protected FixedTransformer(FixedTransformer other) : base(other) { Guard.NotNull(other, nameof(other)); this._WorldTransform = other._WorldTransform; }
protected FixedTransformer(FixedTransformer other) : base(other) { Guard.NotNull(other, nameof(other)); this._NodeName = other._NodeName; this._NodeExtras = other._NodeExtras.DeepClone(); this._WorldTransform = other._WorldTransform; }
protected FixedTransformer(FixedTransformer other, DeepCloneContext args) : base(other) { Guard.NotNull(other, nameof(other)); this._ParentNode = args.GetNode(other._ParentNode); this._NodeName = other._NodeName; this._NodeExtras = other._NodeExtras.DeepClone(); this._ChildTransform = other._ChildTransform; }