/// <summary> /// Get a module's property value. /// </summary> /// <param name="moduleName">The module name.</param> /// <param name="propertyName">The property name. Properties are described in the ‘Synopsis’ subsection of the /// module's documentation.</param> /// <param name="value">A generic pointer to a variable or structure which gives the value of the property. The /// exact definition of ‘value’ is dependent on the property; see the ‘Synopsis’ subsection of the module's /// documentation.</param> public void PropertyGet(string moduleName, string propertyName, out GlyphToScriptMapProperty value) { if (disposed) { throw new ObjectDisposedException("Library", "Cannot access a disposed object."); } IntPtr ptr; Error err = FT.FT_Property_Get(Reference, moduleName, propertyName, out ptr); GlyphToScriptMapPropertyRec ptrRec = PInvokeHelper.PtrToStructure <GlyphToScriptMapPropertyRec>(ptr); Face face = childFaces.Find(f => f.Reference == ptrRec.face); value = new GlyphToScriptMapProperty(ptrRec, face); }
/// <summary> /// Set a property for a given module. /// </summary> /// <param name="moduleName">The module name.</param> /// <param name="propertyName"><para>The property name. Properties are described in the ‘Synopsis’ subsection /// of the module's documentation. /// </para><para> /// Note that only a few modules have properties.</para></param> /// <param name="value">A generic pointer to a variable or structure which gives the new value of the property. /// The exact definition of ‘value’ is dependent on the property; see the ‘Synopsis’ subsection of the module's /// documentation.</param> public unsafe void PropertySet(string moduleName, string propertyName, GlyphToScriptMapProperty value) { if (disposed) { throw new ObjectDisposedException("Library", "Cannot access a disposed object."); } GlyphToScriptMapPropertyRec rec = value.Rec; Error err = FT.FT_Property_Set(Reference, moduleName, propertyName, (IntPtr)(&rec)); if (err != Error.Ok) { throw new FreeTypeException(err); } }
public void PropertyGet(string moduleName, string propertyName, out GlyphToScriptMapProperty value) { value = PropertyGetGlyphToScriptMap(moduleName, propertyName); }
/// <summary> /// Set a property for a given module. /// </summary> /// <param name="moduleName">The module name.</param> /// <param name="propertyName"><para>The property name. Properties are described in the ‘Synopsis’ subsection /// of the module's documentation. /// </para><para> /// Note that only a few modules have properties.</para></param> /// <param name="value">A generic pointer to a variable or structure which gives the new value of the property. /// The exact definition of ‘value’ is dependent on the property; see the ‘Synopsis’ subsection of the module's /// documentation.</param> public void PropertySet(string moduleName, string propertyName, GlyphToScriptMapProperty value) { var rec = value.Rec; PropertySet(moduleName, propertyName, ref rec); }