void _listener_IncomingConnection(object sender, IncomingConnectionEventArgs e) { Logger.Info("Incoming connection"); var connection = new HyperServerConnection(e.Socket); connection.Handshake += connection_Handshake; connection.ConnectionStatusChanged += connection_ConnectionStatusChanged; lock (_unknownConnections) _unknownConnections.Add(connection); connection.StartAsync(); e.Handled = true; }
public void AddConnection(HyperServerConnection connection) { if (connection.IsControl) { lock (_controlConnections) _controlConnections.Add(connection); connection.SegmentRequested += connection_SegmentRequested; } else { lock (_transferConnections) _transferConnections.Add(connection); } connection.ConnectionStatusChanged += connection_ConnectionStatusChanged; connection.SetResponsesRovider(this); }