示例#1
1
        private static Texture DecodeMultiframe(ImagingFactory imagingFactory, WicFlags flags, TextureDescription description, BitmapDecoder decoder)
        {
            var texture = new Texture(description);
              Guid dstFormat = ToWic(description.Format, false);

              for (int index = 0; index < description.ArraySize; ++index)
              {
            var image = texture.Images[index];
            using (var frame = decoder.GetFrame(index))
            {
              var pfGuid = frame.PixelFormat;
              var size = frame.Size;

              if (size.Width == description.Width && size.Height == description.Height)
              {
            // This frame does not need resized
            if (pfGuid == dstFormat)
            {
              frame.CopyPixels(image.Data, image.RowPitch);
            }
            else
            {
              using (var converter = new FormatConverter(imagingFactory))
              {
                converter.Initialize(frame, dstFormat, GetWicDither(flags), null, 0, BitmapPaletteType.Custom);
                converter.CopyPixels(image.Data, image.RowPitch);
              }
            }
              }
              else
              {
            // This frame needs resizing
            using (var scaler = new BitmapScaler(imagingFactory))
            {
              scaler.Initialize(frame, description.Width, description.Height, GetWicInterp(flags));

              Guid pfScaler = scaler.PixelFormat;
              if (pfScaler == dstFormat)
              {
                scaler.CopyPixels(image.Data, image.RowPitch);
              }
              else
              {
                // The WIC bitmap scaler is free to return a different pixel format than the source image, so here we
                // convert it to our desired format
                using (var converter = new FormatConverter(imagingFactory))
                {
                  converter.Initialize(scaler, dstFormat, GetWicDither(flags), null, 0, BitmapPaletteType.Custom);
                  converter.CopyPixels(image.Data, image.RowPitch);
                }
              }
            }
              }
            }
              }

              return texture;
        }
示例#2
0
        private D3D11.ShaderResourceView LoadTexture(string name)
        {
            var converter = new SharpDX.WIC.FormatConverter(imagingFactory);
            var decoder   = new SharpDX.WIC.BitmapDecoder(imagingFactory, name, SharpDX.WIC.DecodeOptions.CacheOnDemand);

            converter.Initialize(decoder.GetFrame(0), SharpDX.WIC.PixelFormat.Format32bppBGRA, SharpDX.WIC.BitmapDitherType.None, null, 0.0, SharpDX.WIC.BitmapPaletteType.Custom);

            var stride     = converter.Size.Width * 4;
            var size       = converter.Size.Height * stride;
            var dataStream = new SharpDX.DataStream(size, true, true);

            converter.CopyPixels(stride, dataStream);
            D3D11.Texture2D tex = new D3D11.Texture2D(d3dDevice,
                                                      new D3D11.Texture2DDescription()
            {
                Width             = converter.Size.Width,
                Height            = converter.Size.Height,
                ArraySize         = 1,
                BindFlags         = D3D11.BindFlags.ShaderResource,
                Usage             = D3D11.ResourceUsage.Immutable,
                CpuAccessFlags    = D3D11.CpuAccessFlags.None,
                Format            = Format.B8G8R8A8_UNorm,
                MipLevels         = 1,
                OptionFlags       = D3D11.ResourceOptionFlags.None,
                SampleDescription = new SampleDescription(1, 0),
            },
                                                      new SharpDX.DataRectangle(dataStream.DataPointer, stride)
                                                      );

            return(new D3D11.ShaderResourceView(d3dDevice, tex));
        }
示例#3
0
        //-------------------------------------------------------------------------------------
        // Encodes a single frame
        //-------------------------------------------------------------------------------------
        private static void EncodeImage(PixelBuffer image, WICFlags flags, WIC.BitmapFrameEncode frame)
        {
            Guid pfGuid;

            if (!ToWIC(image.Format, out pfGuid))
            {
                throw new NotSupportedException("Format not supported");
            }

            frame.Initialize();
            frame.SetSize(image.Width, image.Height);
            frame.SetResolution(72, 72);
            Guid targetGuid = pfGuid;

            frame.SetPixelFormat(ref targetGuid);

            if (targetGuid != pfGuid)
            {
                using (var source = new WIC.Bitmap(Factory, image.Width, image.Height, pfGuid, new SDX.DataRectangle(image.DataPointer, image.RowStride), image.BufferStride))
                {
                    using (var converter = new WIC.FormatConverter(Factory))
                    {
                        using (var palette = new WIC.Palette(Factory))
                        {
                            palette.Initialize(source, 256, true);
                            converter.Initialize(source, targetGuid, GetWICDither(flags), palette, 0, WIC.BitmapPaletteType.Custom);

                            int bpp = GetBitsPerPixel(targetGuid);
                            if (bpp == 0)
                            {
                                throw new NotSupportedException("Unable to determine the Bpp for the target format");
                            }

                            int rowPitch   = (image.Width * bpp + 7) / 8;
                            int slicePitch = rowPitch * image.Height;

                            var temp = SDX.Utilities.AllocateMemory(slicePitch);
                            try
                            {
                                converter.CopyPixels(rowPitch, temp, slicePitch);
                                frame.Palette = palette;
                                frame.WritePixels(image.Height, temp, rowPitch, slicePitch);
                            }
                            finally
                            {
                                SDX.Utilities.FreeMemory(temp);
                            }
                        }
                    }
                }
            }
            else
            {
                // No conversion required
                frame.WritePixels(image.Height, image.DataPointer, image.RowStride, image.BufferStride);
            }

            frame.Commit();
        }
示例#4
0
        /// <summary>
        /// Function to convert a WIC bitmap to a System.Drawing.Image
        /// </summary>
        /// <param name="bitmap">Bitmap to convert.</param>
        /// <param name="format">Pixel format to use.</param>
        /// <returns>The converted bitmap.</returns>
        public Image CreateGDIImageFromWICBitmap(WIC.Bitmap bitmap, PixelFormat format)
        {
            Bitmap     result           = null;
            BitmapData lockData         = null;
            Guid       conversionFormat = GetGUID(format);

            if (conversionFormat == Guid.Empty)
            {
                throw new GorgonException(GorgonResult.FormatNotSupported,
                                          string.Format(Resources.GORGFX_FORMAT_NOT_SUPPORTED, format));
            }

            try
            {
                // Create the new bitmap.
                result = new Bitmap(bitmap.Size.Width, bitmap.Size.Height, format);

                lockData = result.LockBits(new Rectangle(0, 0, bitmap.Size.Width, bitmap.Size.Height), ImageLockMode.WriteOnly, format);

                // We need to convert, so copy using the format converter.
                if (bitmap.PixelFormat != conversionFormat)
                {
                    using (var converter = new WIC.FormatConverter(Factory))
                    {
                        converter.Initialize(bitmap, conversionFormat, WIC.BitmapDitherType.None, null, 0, WIC.BitmapPaletteType.Custom);
                        converter.CopyPixels(lockData.Stride, lockData.Scan0, lockData.Stride * lockData.Height);
                    }
                }
                else
                {
                    // Otherwise, copy it all in one shot.
                    bitmap.CopyPixels(lockData.Stride, lockData.Scan0, lockData.Stride * lockData.Height);
                }

                return(result);
            }
            finally
            {
                if (lockData != null)
                {
                    result.UnlockBits(lockData);
                }
            }
        }
示例#5
0
        //-------------------------------------------------------------------------------------
        // Decodes a single frame
        //-------------------------------------------------------------------------------------
        private static Image DecodeSingleFrame(WICFlags flags, ImageDescription metadata, Guid convertGUID, WIC.BitmapFrameDecode frame)
        {
            var image = Image.New(metadata);

            var pixelBuffer = image.PixelBuffer[0];

            if (convertGUID == Guid.Empty)
            {
                frame.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
            }
            else
            {
                using (var converter = new WIC.FormatConverter(Factory))
                {
                    converter.Initialize(frame, convertGUID, GetWICDither(flags), null, 0, WIC.BitmapPaletteType.Custom);
                    converter.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                }
            }

            return(image);
        }
示例#6
0
        //-------------------------------------------------------------------------------------
        // Decodes an image array, resizing/format converting as needed
        //-------------------------------------------------------------------------------------
        private static Image DecodeMultiframe(WICFlags flags, ImageDescription metadata, WIC.BitmapDecoder decoder)
        {
            var image = Image.New(metadata);

            Guid sourceGuid;

            if (!ToWIC(metadata.Format, out sourceGuid))
            {
                return(null);
            }

            for (int index = 0; index < metadata.ArraySize; ++index)
            {
                var pixelBuffer = image.PixelBuffer[index, 0];

                using (var frame = decoder.GetFrame(index))
                {
                    var pfGuid = frame.PixelFormat;
                    var size   = frame.Size;

                    if (pfGuid == sourceGuid)
                    {
                        if (size.Width == metadata.Width && size.Height == metadata.Height)
                        {
                            // This frame does not need resized or format converted, just copy...
                            frame.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                        }
                        else
                        {
                            // This frame needs resizing, but not format converted
                            using (var scaler = new WIC.BitmapScaler(Factory))
                            {
                                scaler.Initialize(frame, metadata.Width, metadata.Height, GetWICInterp(flags));
                                scaler.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                            }
                        }
                    }
                    else
                    {
                        // This frame required format conversion
                        using (var converter = new WIC.FormatConverter(Factory))
                        {
                            converter.Initialize(frame, pfGuid, GetWICDither(flags), null, 0, WIC.BitmapPaletteType.Custom);

                            if (size.Width == metadata.Width && size.Height == metadata.Height)
                            {
                                converter.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                            }
                            else
                            {
                                // This frame needs resizing, but not format converted
                                using (var scaler = new WIC.BitmapScaler(Factory))
                                {
                                    scaler.Initialize(frame, metadata.Width, metadata.Height, GetWICInterp(flags));
                                    scaler.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                                }
                            }
                        }
                    }
                }
            }
            return(image);
        }
示例#7
0
        //-------------------------------------------------------------------------------------
        // Encodes a single frame
        //-------------------------------------------------------------------------------------
        private static void EncodeImage( PixelBuffer image, WICFlags flags, BitmapFrameEncode frame)
        {
            Guid pfGuid;
            if (! ToWIC(image.Format, out pfGuid))
                throw new NotSupportedException("Format not supported");

            frame.Initialize();
            frame.SetSize(image.Width, image.Height);
            frame.SetResolution(72, 72);
            Guid targetGuid = pfGuid;
            frame.SetPixelFormat(ref targetGuid);

            if (targetGuid != pfGuid)
            {
                using (var source = new Bitmap(Factory, image.Width, image.Height, pfGuid, new DataRectangle(image.DataPointer, image.RowStride), image.BufferStride))
                {
                    using (var converter = new FormatConverter(Factory))
                    {
                        using (var palette = new Palette(Factory))
                        {
                            palette.Initialize(source, 256, true);
                            converter.Initialize(source, targetGuid, GetWICDither(flags), palette, 0, BitmapPaletteType.Custom);

                            int bpp = GetBitsPerPixel(targetGuid);
                            if (bpp == 0) throw new NotSupportedException("Unable to determine the Bpp for the target format");

                            int rowPitch = (image.Width * bpp + 7) / 8;
                            int slicePitch = rowPitch * image.Height;

                            var temp = Utilities.AllocateMemory(slicePitch);
                            try
                            {
                                converter.CopyPixels(rowPitch, temp, slicePitch);
                                frame.Palette = palette;
                                frame.WritePixels(image.Height, temp, rowPitch, slicePitch);
                            }
                            finally
                            {
                                Utilities.FreeMemory(temp);
                            }
                        }
                    }
                }
            }
            else
            {
                // No conversion required
                frame.WritePixels(image.Height, image.DataPointer, image.RowStride, image.BufferStride);
            }

            frame.Commit();
        }
示例#8
0
        //-------------------------------------------------------------------------------------
        // Decodes an image array, resizing/format converting as needed
        //-------------------------------------------------------------------------------------
        private static Image DecodeMultiframe(WICFlags flags, ImageDescription metadata, BitmapDecoder decoder)
        {
            var image = Image.New(metadata);

            Guid sourceGuid;
            if (!ToWIC(metadata.Format, out sourceGuid))
                return null;

            for (int index = 0; index < metadata.ArraySize; ++index)
            {
                var pixelBuffer = image.PixelBuffer[index, 0];

                using (var frame = decoder.GetFrame(index))
                {
                    var pfGuid = frame.PixelFormat;
                    var size = frame.Size;

                    if (pfGuid == sourceGuid)
                    {
                        if (size.Width == metadata.Width && size.Height == metadata.Height)
                        {
                            // This frame does not need resized or format converted, just copy...
                            frame.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                        }
                        else
                        {
                            // This frame needs resizing, but not format converted
                            using (var scaler = new BitmapScaler(Factory))
                            {
                                scaler.Initialize(frame, metadata.Width, metadata.Height, GetWICInterp(flags));
                                scaler.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                            }
                        }
                    }
                    else
                    {
                        // This frame required format conversion
                        using (var converter = new FormatConverter(Factory))
                        {
                            converter.Initialize(frame, pfGuid, GetWICDither(flags), null, 0, BitmapPaletteType.Custom);

                            if (size.Width == metadata.Width && size.Height == metadata.Height)
                            {
                                converter.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                            }
                            else
                            {
                                // This frame needs resizing, but not format converted
                                using (var scaler = new BitmapScaler(Factory))
                                {
                                    scaler.Initialize(frame, metadata.Width, metadata.Height, GetWICInterp(flags));
                                    scaler.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                                }
                            }
                        }
                    }
                }
            }
            return image;
        }
示例#9
0
        //-------------------------------------------------------------------------------------
        // Decodes a single frame
        //-------------------------------------------------------------------------------------
        private static Image DecodeSingleFrame(WICFlags flags, ImageDescription metadata, Guid convertGUID, BitmapFrameDecode frame)
        {
            var image = Image.New(metadata);

            var pixelBuffer = image.PixelBuffer[0];

            if (convertGUID == Guid.Empty)
            {
                frame.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
            }
            else
            {
                using (var converter = new FormatConverter(Factory))
                {
                    converter.Initialize(frame, convertGUID, GetWICDither(flags), null, 0, BitmapPaletteType.Custom);
                    converter.CopyPixels(pixelBuffer.RowStride, pixelBuffer.DataPointer, pixelBuffer.BufferStride);
                }
            }

            return image;
        }
示例#10
0
        private static Texture DecodeSingleframe(ImagingFactory imagingFactory, WicFlags flags, TextureDescription description, Guid convertGuid, BitmapFrameDecode frame)
        {
            var texture = new Texture(description);
              var image = texture.Images[0];

              if (convertGuid == Guid.Empty)
              {
            frame.CopyPixels(image.Data, image.RowPitch);
              }
              else
              {
            using (var converter = new FormatConverter(imagingFactory))
            {
              converter.Initialize(frame, convertGuid, GetWicDither(flags), null, 0, BitmapPaletteType.Custom);
              converter.CopyPixels(image.Data, image.RowPitch);
            }
              }

              return texture;
        }
示例#11
0
        public MeshDeviceResources(Device device, SharpDX.WIC.ImagingFactory2 imagingFactory, Mesh mesh)
        {
            this.mesh = mesh;

            // create single vertex buffer
            var stream = new DataStream(mesh.vertices.Count * Mesh.VertexPositionNormalTexture.sizeInBytes, true, true);
            stream.WriteRange(mesh.vertices.ToArray());
            stream.Position = 0;

            var vertexBufferDesc = new BufferDescription()
            {
                BindFlags = BindFlags.VertexBuffer,
                CpuAccessFlags = CpuAccessFlags.None,
                Usage = ResourceUsage.Default,
                SizeInBytes = mesh.vertices.Count * Mesh.VertexPositionNormalTexture.sizeInBytes,
            };
            vertexBuffer = new SharpDX.Direct3D11.Buffer(device, stream, vertexBufferDesc);

            stream.Dispose();

            vertexBufferBinding = new VertexBufferBinding(vertexBuffer, Mesh.VertexPositionNormalTexture.sizeInBytes, 0);

            foreach (var subset in mesh.subsets)
            {
                if (subset.material.textureFilename != null)
                {
                    var decoder = new SharpDX.WIC.BitmapDecoder(imagingFactory, subset.material.textureFilename, SharpDX.WIC.DecodeOptions.CacheOnLoad);
                    var bitmapFrameDecode = decoder.GetFrame(0);

                    var stagingTextureDesc = new Texture2DDescription()
                    {
                        Width = bitmapFrameDecode.Size.Width,
                        Height = bitmapFrameDecode.Size.Height,
                        MipLevels = 1,
                        ArraySize = 1,
                        Format = SharpDX.DXGI.Format.B8G8R8A8_UNorm,
                        SampleDescription = new SharpDX.DXGI.SampleDescription(1, 0),
                        Usage = ResourceUsage.Dynamic,
                        BindFlags = BindFlags.ShaderResource,
                        CpuAccessFlags = CpuAccessFlags.Write
                    };
                    var stagingTexture = new Texture2D(device, stagingTextureDesc);

                    var textureDesc = new Texture2DDescription()
                    {
                        Width = bitmapFrameDecode.Size.Width,
                        Height = bitmapFrameDecode.Size.Height,
                        MipLevels = 0,
                        ArraySize = 1,
                        Format = SharpDX.DXGI.Format.B8G8R8A8_UNorm,
                        SampleDescription = new SharpDX.DXGI.SampleDescription(1, 0),
                        Usage = ResourceUsage.Default,
                        BindFlags = BindFlags.ShaderResource | BindFlags.RenderTarget,
                        CpuAccessFlags = CpuAccessFlags.None,
                        OptionFlags = ResourceOptionFlags.GenerateMipMaps
                    };
                    var texture = new Texture2D(device, textureDesc);

                    // convert to 32 bpp
                    var formatConverter = new FormatConverter(imagingFactory);
                    formatConverter.Initialize(bitmapFrameDecode, SharpDX.WIC.PixelFormat.Format32bppBGR);
                    var dataBox = device.ImmediateContext.MapSubresource(stagingTexture, 0, MapMode.WriteDiscard, SharpDX.Direct3D11.MapFlags.None);
                    formatConverter.CopyPixels(dataBox.RowPitch, dataBox.DataPointer, dataBox.RowPitch * bitmapFrameDecode.Size.Height);
                    device.ImmediateContext.UnmapSubresource(stagingTexture, 0);

                    var resourceRegion = new ResourceRegion()
                    {
                        Left = 0,
                        Top = 0,
                        Right = bitmapFrameDecode.Size.Width,
                        Bottom = bitmapFrameDecode.Size.Height,
                        Front = 0,
                        Back = 1,
                    };
                    device.ImmediateContext.CopySubresourceRegion(stagingTexture, 0, resourceRegion, texture, 0);
                    var textureRV = new ShaderResourceView(device, texture);
                    device.ImmediateContext.GenerateMips(textureRV);

                    decoder.Dispose();
                    formatConverter.Dispose();
                    bitmapFrameDecode.Dispose();

                    textureRVs[subset] = textureRV;
                }
            }
        }
示例#12
0
        /// <summary>
        /// Function to convert the format of a bitmap into the format of the buffer.
        /// </summary>
        /// <param name="sourceFormat">Format to convert from.</param>
        /// <param name="destFormat">Format to convert into.</param>
        /// <param name="dithering">Dithering to apply.</param>
        /// <param name="filter">Filtering to apply to scaled bitmaps.</param>
        /// <param name="bitmap">Bitmap to convert.</param>
        /// <param name="bitmapPalette">Palette for the bitmap.</param>
        /// <param name="alphaValue">Value of pixel to consider transparent.</param>
        /// <param name="buffer">Buffer holding the converted data.</param>
        /// <param name="scale">TRUE to scale when converting, FALSE to keep at original size.</param>
        /// <param name="clip">TRUE to perform clipping, FALSE to keep at original size.</param>
        private void ConvertFormat(Guid sourceFormat, Guid destFormat, WIC.BitmapDitherType dithering,
                                   WIC.BitmapInterpolationMode filter, WIC.BitmapSource bitmap,
                                   WIC.Palette bitmapPalette, int alphaValue,
                                   GorgonImageBuffer buffer, bool scale, bool clip)
        {
            WIC.BitmapSource source       = bitmap;
            double           alphaPercent = alphaValue / 255.0;
            var paletteType = WIC.BitmapPaletteType.Custom;

            // If we have a palette, then confirm that the dithering method is valid.
            if (bitmapPalette != null)
            {
                // Do not apply dithering if we're using
                // a custom palette and request ordered dithering.
                switch (dithering)
                {
                case WIC.BitmapDitherType.Ordered4x4:
                case WIC.BitmapDitherType.Ordered8x8:
                case WIC.BitmapDitherType.Ordered16x16:
                    if (bitmapPalette.TypeInfo == WIC.BitmapPaletteType.Custom)
                    {
                        dithering = WIC.BitmapDitherType.None;
                    }
                    break;
                }
                paletteType = bitmapPalette.TypeInfo;
            }

            try
            {
                // Create a scaler if need one.
                if ((scale) && (!clip))
                {
                    var scaler = new WIC.BitmapScaler(Factory);
                    scaler.Initialize(bitmap, buffer.Width, buffer.Height, filter);
                    source = scaler;
                }

                // Create a clipper if we want to clip and the image needs resizing.
                if ((clip) && (scale) && ((buffer.Width < bitmap.Size.Width) || (buffer.Height < bitmap.Size.Height)))
                {
                    var clipper = new WIC.BitmapClipper(Factory);
                    clipper.Initialize(bitmap, new DX.Rectangle(0, 0, buffer.Width < bitmap.Size.Width ? buffer.Width : bitmap.Size.Width,
                                                                buffer.Height < bitmap.Size.Height ? buffer.Height : bitmap.Size.Height));
                    source = clipper;
                }

                using (var converter = new WIC.FormatConverter(Factory))
                {
                    if (!converter.CanConvert(sourceFormat, destFormat))
                    {
                        throw new GorgonException(GorgonResult.FormatNotSupported,
                                                  string.Format(Resources.GORGFX_FORMAT_NOT_SUPPORTED, buffer.Format));
                    }

                    converter.Initialize(source, destFormat, dithering, bitmapPalette, alphaPercent, paletteType);

                    if (!scale)
                    {
                        int rowPitch   = (GetBitsPerPixel(destFormat) * bitmap.Size.Width + 7) / 8;
                        int slicePitch = rowPitch * bitmap.Size.Height;

                        if ((rowPitch != buffer.PitchInformation.RowPitch) || (slicePitch != buffer.PitchInformation.SlicePitch))
                        {
                            throw new GorgonException(GorgonResult.CannotWrite, Resources.GORGFX_IMAGE_PITCH_TOO_SMALL);
                        }
                    }
                    converter.CopyPixels(buffer.PitchInformation.RowPitch, buffer.Data.BasePointer, buffer.PitchInformation.SlicePitch);
                }
            }
            finally
            {
                if (source != bitmap)
                {
                    source.Dispose();
                }
            }
        }