示例#1
0
        private static void GetKerningInfo(CCRawList<char> charset)
        {
            _abcValues.Clear();

            var fontFace = new FontFace(_currentFont);
            
            var value = new ABCFloat[1];

            var glyphRun = new GlyphRun();
            glyphRun.FontFace = fontFace;
            glyphRun.FontSize = _currentDIP;

            var BrushColor = SharpDX.Color.White;
            /*
            SharpDX.DirectWrite.Matrix mtrx = new SharpDX.DirectWrite.Matrix();
            mtrx.M11 = 1F;
            mtrx.M12 = 0;
            mtrx.M21 = 0;
            mtrx.M22 = 1F;
            mtrx.Dx = 0;
            mtrx.Dy = 0;
            */
            //GlyphMetrics[] metrics = fontFace.GetGdiCompatibleGlyphMetrics(23, 1, mtrx, false, glyphIndices, false);

            //FontMetrics metr = fontFace.GetGdiCompatibleMetrics(23, 1, new SharpDX.DirectWrite.Matrix());
            //_pRenderTarget.DrawGlyphRun(new SharpDX.DrawingPointF(left, top), glyphRun, new SharpDX.Direct2D1.SolidColorBrush(_pRenderTarget, BrushColor), MeasuringMode.GdiClassic);
            int[] codePoints = new int[1];
            var unitsPerEm = fontFace.Metrics.DesignUnitsPerEm;
            var familyName = _currentFont.ToString();

            
            for (int i = 0; i < charset.Count; i++)
            {
                var ch = charset[i];
                if (!_abcValues.ContainsKey(ch))
                {
                    var textLayout = new TextLayout(FactoryDWrite, ch.ToString(), textFormat, unitsPerEm, unitsPerEm);

                    var tlMetrics = textLayout.Metrics;
                    var tlmWidth = tlMetrics.Width;
                    var tllWidth = tlMetrics.LayoutWidth;

                    codePoints[0] = (int)ch;
                    short[] glyphIndices = fontFace.GetGlyphIndices(codePoints);
                    glyphRun.Indices = glyphIndices;

                    var metrics = fontFace.GetDesignGlyphMetrics(glyphIndices, false);
                    
                    //var width = metrics[0].AdvanceWidth + metrics[0].LeftSideBearing + metrics[0].RightSideBearing;
                    //var glyphWidth = _currentFontSizeEm * (float)metrics[0].AdvanceWidth / unitsPerEm;
                    //var abcWidth = _currentDIP * (float)width / unitsPerEm;

                    //value[0].abcfA = _currentFontSizeEm * (float)metrics[0].LeftSideBearing / unitsPerEm;
                    //value[0].abcfB = _currentFontSizeEm * (float)metrics[0].AdvanceWidth / unitsPerEm;
                    //value[0].abcfC = _currentFontSizeEm * (float)metrics[0].RightSideBearing / unitsPerEm;

                    // The A and C values are throwing the spacing off
                    //value[0].abcfA = _currentDIP * (float)metrics[0].LeftSideBearing / unitsPerEm;
                    value[0].abcfB = _currentDIP * (float)metrics[0].AdvanceWidth / unitsPerEm;
                    //value[0].abcfC = _currentDIP * (float)metrics[0].RightSideBearing / unitsPerEm;

                    _abcValues.Add(
                        ch,
                        new KerningInfo()
                        {
                            A = value[0].abcfA,
                            B = value[0].abcfB,
                            C = value[0].abcfC
                        });
                }
            }

        }
        /// <summary>
        /// Imports a single glyph as a bitmap using the msdfgen to convert it to a signed distance field image
        /// </summary>
        /// <param name="fontFace">FontFace, use to obtain the metrics for the glyph</param>
        /// <param name="character">The glyph's character code</param>
        /// <param name="fontMetrics">Font metrics, used to obtain design units scale</param>
        /// <param name="fontSize">Requested font size. The bigger, the more precise the SDF image is going to be</param>
        /// <returns></returns>
        private Glyph ImportGlyph(FontFace fontFace, char character, FontMetrics fontMetrics, float fontSize)
        {
            var indices = fontFace.GetGlyphIndices(new int[] { character });

            var metrics = fontFace.GetDesignGlyphMetrics(indices, false);
            var metric = metrics[0];

            var width = (float)(metric.AdvanceWidth - metric.LeftSideBearing - metric.RightSideBearing) / fontMetrics.DesignUnitsPerEm * fontSize;
            var height = (float)(metric.AdvanceHeight - metric.TopSideBearing - metric.BottomSideBearing) / fontMetrics.DesignUnitsPerEm * fontSize;

            var xOffset = (float)metric.LeftSideBearing / fontMetrics.DesignUnitsPerEm * fontSize;
            var yOffset = (float)(metric.TopSideBearing - metric.VerticalOriginY) / fontMetrics.DesignUnitsPerEm * fontSize;

            var advanceWidth = (float)metric.AdvanceWidth / fontMetrics.DesignUnitsPerEm * fontSize;
            //var advanceHeight = (float)metric.AdvanceHeight / fontMetrics.DesignUnitsPerEm * fontSize;

            var pixelWidth = (int)Math.Ceiling(width + 4);
            var pixelHeight = (int)Math.Ceiling(height + 4);


            var matrixM31 = -(float)Math.Floor(xOffset) + 1;
            var matrixM32 = -(float)Math.Floor(yOffset) + 1;

            Bitmap bitmap;
            if (char.IsWhiteSpace(character))
            {
                bitmap = new Bitmap(1, 1, PixelFormat.Format32bppArgb);
            }
            else
            {
                bitmap = LoadSDFBitmap(character, pixelWidth, pixelHeight, 1, 1);
            }

            var glyph = new Glyph(character, bitmap)
            {
                XOffset = -matrixM31,
                XAdvance = advanceWidth,
                YOffset = -matrixM32,
            };

            return glyph;
        }
        private Glyph ImportGlyph(Factory factory, FontFace fontFace, char character, FontMetrics fontMetrics, float fontSize, FontAntiAliasMode antiAliasMode)
        {
            var indices = fontFace.GetGlyphIndices(new int[] { character });

            var metrics = fontFace.GetDesignGlyphMetrics(indices, false);
            var metric = metrics[0];

            var width = (float)(metric.AdvanceWidth - metric.LeftSideBearing - metric.RightSideBearing) / fontMetrics.DesignUnitsPerEm * fontSize;
            var height = (float)(metric.AdvanceHeight - metric.TopSideBearing - metric.BottomSideBearing) / fontMetrics.DesignUnitsPerEm * fontSize;

            var xOffset = (float)metric.LeftSideBearing / fontMetrics.DesignUnitsPerEm * fontSize;
            var yOffset = (float)(metric.TopSideBearing - metric.VerticalOriginY) / fontMetrics.DesignUnitsPerEm * fontSize;

            var advanceWidth = (float)metric.AdvanceWidth / fontMetrics.DesignUnitsPerEm * fontSize;
            //var advanceHeight = (float)metric.AdvanceHeight / fontMetrics.DesignUnitsPerEm * fontSize;

            var pixelWidth = (int)Math.Ceiling(width + 4);
            var pixelHeight = (int)Math.Ceiling(height + 4);

            var matrix = new RawMatrix3x2
            {
                M11 = 1,
                M22 = 1,
                M31 = -(float)Math.Floor(xOffset) + 1,
                M32 = -(float)Math.Floor(yOffset) + 1
            };

            Bitmap bitmap;
            if (char.IsWhiteSpace(character))
            {
                bitmap = new Bitmap(1, 1, PixelFormat.Format32bppArgb);
            }
            else
            {
                var glyphRun = new GlyphRun
                {
                    FontFace = fontFace,
                    Advances = new[] { (float)Math.Ceiling(advanceWidth) },
                    FontSize = fontSize,
                    BidiLevel = 0,
                    Indices = indices,
                    IsSideways = false,
                    Offsets = new[] { new GlyphOffset() }
                };


                RenderingMode renderingMode;
                if (antiAliasMode != FontAntiAliasMode.Aliased)
                {
                    var rtParams = new RenderingParams(factory);
                    renderingMode = fontFace.GetRecommendedRenderingMode(fontSize, 1.0f, MeasuringMode.Natural, rtParams);
                    rtParams.Dispose();
                }
                else
                {
                    renderingMode = RenderingMode.Aliased;
                }

                using (var runAnalysis = new GlyphRunAnalysis(factory,
                    glyphRun,
                    1.0f,
                    matrix,
                    renderingMode,
                    MeasuringMode.Natural,
                    0.0f,
                    0.0f))
                {

                    var bounds = new RawRectangle(0, 0, pixelWidth, pixelHeight);
                    bitmap = new Bitmap(pixelWidth, pixelHeight, PixelFormat.Format32bppArgb);

                    if (renderingMode == RenderingMode.Aliased)
                    {

                        var texture = new byte[pixelWidth * pixelHeight];
                        runAnalysis.CreateAlphaTexture(TextureType.Aliased1x1, bounds, texture, texture.Length);
                        for (int y = 0; y < pixelHeight; y++)
                        {
                            for (int x = 0; x < pixelWidth; x++)
                            {
                                int pixelX = y * pixelWidth + x;
                                var grey = texture[pixelX];
                                var color = Color.FromArgb(grey, grey, grey);

                                bitmap.SetPixel(x, y, color);
                            }
                        }
                    }
                    else
                    {
                        var texture = new byte[pixelWidth * pixelHeight * 3];
                        runAnalysis.CreateAlphaTexture(TextureType.Cleartype3x1, bounds, texture, texture.Length);
                        for (int y = 0; y < pixelHeight; y++)
                        {
                            for (int x = 0; x < pixelWidth; x++)
                            {
                                int pixelX = (y * pixelWidth + x) * 3;
                                var red = LinearToGamma(texture[pixelX]);
                                var green = LinearToGamma(texture[pixelX + 1]);
                                var blue = LinearToGamma(texture[pixelX + 2]);
                                var color = Color.FromArgb(red, green, blue);

                                bitmap.SetPixel(x, y, color);
                            }
                        }
                    }
                }
            }

            var glyph = new Glyph(character, bitmap)
            {
                XOffset = -matrix.M31,
                XAdvance = advanceWidth,
                YOffset = -matrix.M32,
            };
            return glyph;
        }
示例#4
0
        private Glyph ImportGlyph(Factory factory, FontFace fontFace, char character, FontMetrics fontMetrics, float fontSize, bool activateAntiAliasDetection)
        {
            var indices = fontFace.GetGlyphIndices(new int[] {character});

            var metrics = fontFace.GetDesignGlyphMetrics(indices, false);
            var metric = metrics[0];

            var width = (float)(metric.AdvanceWidth - metric.LeftSideBearing - metric.RightSideBearing) / fontMetrics.DesignUnitsPerEm * fontSize;
            var height = (float)(metric.AdvanceHeight - metric.TopSideBearing - metric.BottomSideBearing) / fontMetrics.DesignUnitsPerEm * fontSize;

            var xOffset = (float)metric.LeftSideBearing / fontMetrics.DesignUnitsPerEm * fontSize;
            var yOffset = (float)(metric.TopSideBearing - metric.VerticalOriginY) / fontMetrics.DesignUnitsPerEm * fontSize;

            var advanceWidth = (float)(metric.AdvanceWidth) / fontMetrics.DesignUnitsPerEm * fontSize;
            var advanceHeight = (float)(metric.AdvanceHeight) / fontMetrics.DesignUnitsPerEm * fontSize;

            var pixelWidth = (int)Math.Ceiling(width + 2);
            var pixelHeight = (int)Math.Ceiling(height + 2);

            Bitmap bitmap;
            if(char.IsWhiteSpace(character))
            {
                bitmap = new Bitmap(1, 1, PixelFormat.Format32bppArgb);
            }
            else
            {
                var glyphRun = new GlyphRun()
                               {
                                   FontFace = fontFace,
                                   Advances = new[] { (float)Math.Round(advanceWidth) },
                                   FontSize = fontSize,
                                   BidiLevel = 0,
                                   Indices = indices,
                                   IsSideways = false,
                                   Offsets = new[] {new GlyphOffset()}
                               };

                var matrix = SharpDX.Matrix.Identity;
                matrix.M41 = -(float)Math.Floor(xOffset - 1);
                matrix.M42 = -(float)Math.Floor(yOffset - 1);

                RenderingMode renderingMode;
                if (activateAntiAliasDetection)
                {
                    var rtParams = new RenderingParams(factory);
                    renderingMode = fontFace.GetRecommendedRenderingMode(fontSize, 1.0f, MeasuringMode.Natural, rtParams);
                    rtParams.Dispose();
                }
                else
                {
                    renderingMode = RenderingMode.Aliased;
                }

                using(var runAnalysis = new GlyphRunAnalysis(factory,
                    glyphRun,
                    1.0f,
                    matrix,
                    renderingMode,
                    MeasuringMode.Natural,
                    0.0f,
                    0.0f))
                {
                    var bounds = new SharpDX.Rectangle(0, 0, pixelWidth, pixelHeight);
                    bitmap = new Bitmap(bounds.Width, bounds.Height, PixelFormat.Format32bppArgb);

                    if(renderingMode == RenderingMode.Aliased)
                    {
                        var texture = new byte[bounds.Width * bounds.Height];
                        runAnalysis.CreateAlphaTexture(TextureType.Aliased1x1, bounds, texture, texture.Length);
                        bitmap = new Bitmap(bounds.Width, bounds.Height, PixelFormat.Format32bppArgb);
                        for (int y = 0; y < bounds.Height; y++)
                        {
                            for (int x = 0; x < bounds.Width; x++)
                            {
                                int pixelX = y * bounds.Width + x;
                                var grey = texture[pixelX];
                                var color = Color.FromArgb(grey, grey, grey);

                                bitmap.SetPixel(x, y, color);
                            }
                        }
                    }
                    else
                    {
                        var texture = new byte[bounds.Width * bounds.Height * 3];
                        runAnalysis.CreateAlphaTexture(TextureType.Cleartype3x1, bounds, texture, texture.Length);
                        for (int y = 0; y < bounds.Height; y++)
                        {
                            for (int x = 0; x < bounds.Width; x++)
                            {
                                int pixelX = (y * bounds.Width + x) * 3;
                                var red = texture[pixelX];
                                var green = texture[pixelX + 1];
                                var blue = texture[pixelX + 2];
                                var color = Color.FromArgb(red, green, blue);

                                bitmap.SetPixel(x, y, color);
                            }
                        }
                    }

                    //var positionUnderline = (float)fontMetrics.UnderlinePosition / fontMetrics.DesignUnitsPerEm * fontSize;
                    //var positionUnderlineSize = (float)fontMetrics.UnderlineThickness / fontMetrics.DesignUnitsPerEm * fontSize;
                }
            }

            var glyph = new Glyph(character, bitmap)
                        {
                            XOffset = (float)Math.Floor(xOffset-1),
                            XAdvance = (float)Math.Round(advanceWidth),
                            YOffset = (float)Math.Floor(yOffset-1),
                        };
            return glyph;
        }