/// <summary> /// Creates an <see cref="SharpDX.Direct2D1.DrawingStateBlock"/> that can be used with the {{SaveDrawingState}} and {{RestoreDrawingState}} methods of a render target. /// </summary> /// <param name="factory">an instance of <see cref = "SharpDX.Direct2D1.Factory" /></param> /// <param name="drawingStateDescription">A structure that contains antialiasing, transform, and tags information.</param> /// <param name="textRenderingParams">Optional text parameters that indicate how text should be rendered. </param> public DrawingStateBlock(Factory factory, SharpDX.Direct2D1.DrawingStateDescription?drawingStateDescription, SharpDX.DirectWrite.RenderingParams textRenderingParams) : base(IntPtr.Zero) { factory.CreateDrawingStateBlock(drawingStateDescription, textRenderingParams, this); }