示例#1
0
        private unsafe int huft_build(int[] b, int bindex, int n, int s, int[] d, int[] e, int[] t, int[] m, int[] hp, int[] hn, int[] v)
        {
            int index = 0;
            int num5  = n;

            while (true)
            {
                int *numPtr1 = &(this.c[b[bindex + index]]);
                numPtr1[0]++;
                index++;
                num5--;
                if (num5 == 0)
                {
                    if (this.c[0] == n)
                    {
                        t[0] = -1;
                        m[0] = 0;
                        return(0);
                    }
                    int num8 = m[0];
                    int num6 = 1;
                    while ((num6 <= 15) && (this.c[num6] == 0))
                    {
                        num6++;
                    }
                    int num7 = num6;
                    if (num8 < num6)
                    {
                        num8 = num6;
                    }
                    num5 = 15;
                    while ((num5 != 0) && (this.c[num5] == 0))
                    {
                        num5--;
                    }
                    int num3 = num5;
                    if (num8 > num5)
                    {
                        num8 = num5;
                    }
                    m[0] = num8;
                    int num14 = 1 << (num6 & 0x1f);
                    while (num6 < num5)
                    {
                        num14 -= this.c[num6];
                        if (num14 < 0)
                        {
                            return(-3);
                        }
                        num6++;
                        num14 = num14 << 1;
                    }
                    num14 -= this.c[num5];
                    if (num14 < 0)
                    {
                        return(-3);
                    }
                    int *numPtr2 = &(this.c[num5]);
                    numPtr2[0] += num14;
                    this.x[1]   = num6 = 0;
                    index       = 1;
                    int num13 = 2;
                    while (--num5 != 0)
                    {
                        int num18 = num6 + this.c[index];
                        this.x[num13] = num6 = num18;
                        num13++;
                        index++;
                    }
                    num5  = 0;
                    index = 0;
                    while (true)
                    {
                        num6 = b[bindex + index];
                        if (num6 != 0)
                        {
                            int  num16;
                            int *numPtr3 = &(this.x[num6]);
                            numPtr3[0] = (num16 = numPtr3[0]) + 1;
                            v[num16]   = num5;
                        }
                        index++;
                        if (++num5 >= n)
                        {
                            n         = this.x[num3];
                            this.x[0] = num5 = 0;
                            index     = 0;
                            int num4 = -1;
                            int bits = -num8;
                            this.u[0] = 0;
                            int num11 = 0;
                            int num15 = 0;
                            while (num7 <= num3)
                            {
                                int num = this.c[num7];
                                while (true)
                                {
                                    if (num-- == 0)
                                    {
                                        num7++;
                                        break;
                                    }
                                    while (true)
                                    {
                                        int num2;
                                        if (num7 <= (bits + num8))
                                        {
                                            this.r[1] = (sbyte)(num7 - bits);
                                            if (index >= n)
                                            {
                                                this.r[0] = 0xc0;
                                            }
                                            else if (v[index] < s)
                                            {
                                                this.r[0] = (v[index] >= 0x100) ? 0x60 : 0;
                                                this.r[2] = v[index++];
                                            }
                                            else
                                            {
                                                this.r[0] = (sbyte)((e[v[index] - s] + 0x10) + 0x40);
                                                this.r[2] = d[v[index++] - s];
                                            }
                                            num2 = 1 << ((num7 - bits) & 0x1f);
                                            num6 = SharedUtils.URShift(num5, bits);
                                            while (true)
                                            {
                                                if (num6 >= num15)
                                                {
                                                    num6 = 1 << ((num7 - 1) & 0x1f);
                                                    while (true)
                                                    {
                                                        if ((num5 & num6) == 0)
                                                        {
                                                            num5 ^= num6;
                                                            for (int i = (1 << (bits & 0x1f)) - 1; (num5 & i) != this.x[num4]; i = (1 << (bits & 0x1f)) - 1)
                                                            {
                                                                num4--;
                                                                bits -= num8;
                                                            }
                                                            break;
                                                        }
                                                        num5 ^= num6;
                                                        num6  = SharedUtils.URShift(num6, 1);
                                                    }
                                                    break;
                                                }
                                                Array.Copy(this.r, 0, hp, (num11 + num6) * 3, 3);
                                                num6 += num2;
                                            }
                                            break;
                                        }
                                        num4++;
                                        bits += num8;
                                        num15 = num3 - bits;
                                        num15 = (num15 <= num8) ? num15 : num8;
                                        if ((num2 = 1 << ((num6 = num7 - bits) & 0x1f)) > (num + 1))
                                        {
                                            num2 -= num + 1;
                                            num13 = num7;
                                            if (num6 < num15)
                                            {
                                                while (++num6 < num15)
                                                {
                                                    int num19 = num2 << 1;
                                                    if ((num2 = num19) <= this.c[++num13])
                                                    {
                                                        break;
                                                    }
                                                    num2 -= this.c[num13];
                                                }
                                            }
                                        }
                                        num15 = 1 << (num6 & 0x1f);
                                        if ((hn[0] + num15) > 0x5a0)
                                        {
                                            return(-3);
                                        }
                                        this.u[num4] = num11 = hn[0];
                                        int *numPtr4 = hn;
                                        numPtr4[0] += num15;
                                        if (num4 == 0)
                                        {
                                            t[0] = num11;
                                        }
                                        else
                                        {
                                            this.x[num4] = num5;
                                            this.r[0]    = (sbyte)num6;
                                            this.r[1]    = (sbyte)num8;
                                            num6         = SharedUtils.URShift(num5, bits - num8);
                                            this.r[2]    = (num11 - this.u[num4 - 1]) - num6;
                                            Array.Copy(this.r, 0, hp, (this.u[num4 - 1] + num6) * 3, 3);
                                        }
                                    }
                                }
                            }
                            return(((num14 == 0) || (num3 == 1)) ? 0 : -5);
                        }
                    }
                }
            }
        }
示例#2
0
            internal StaticTree staticTree; // the corresponding static tree

            /// <summary>
            /// Map from a distance to a distance code.
            /// </summary>
            /// <remarks>
            /// No side effects. _dist_code[256] and _dist_code[257] are never used.
            /// </remarks>
            internal static int DistanceCode(int dist)
            {
                return((dist < 256)
                           ? _dist_code[dist]
                           : _dist_code[256 + SharedUtils.URShift(dist, 7)]);
            }
示例#3
0
        internal int[] x;  // bit offsets, then code stack

        private int huft_build(int[] b, int bindex, int n, int s, int[] d, int[] e, int[] t, int[] m, int[] hp, int[] hn,
                               int[] v)
        {
            // Given a list of code lengths and a maximum table size, make a set of
            // tables to decode that set of codes.  Return Z_OK on success, Z_BUF_ERROR
            // if the given code set is incomplete (the tables are still built in this
            // case), Z_DATA_ERROR if the input is invalid (an over-subscribed set of
            // lengths), or Z_MEM_ERROR if not enough memory.

            int a;    // counter for codes of length k
            int f;    // i repeats in table every f entries
            int g;    // maximum code length
            int h;    // table level
            int i;    // counter, current code
            int j;    // counter
            int k;    // number of bits in current code
            int l;    // bits per table (returned in m)
            int mask; // (1 << w) - 1, to avoid cc -O bug on HP
            int p;    // pointer into c[], b[], or v[]
            int q;    // points to current table
            int w;    // bits before this table == (l * h)
            int xp;   // pointer into x
            int y;    // number of dummy codes added
            int z;    // number of entries in current table

            // Generate counts for each bit length

            p = 0;
            i = n;
            do
            {
                c[b[bindex + p]]++;
                p++;
                i--; // assume all entries <= BMAX
            } while (i != 0);

            if (c[0] == n)
            {
                // null input--all zero length codes
                t[0] = -1;
                m[0] = 0;
                return(Z_OK);
            }

            // Find minimum and maximum length, bound *m by those
            l = m[0];
            for (j = 1; j <= BMAX; j++)
            {
                if (c[j] != 0)
                {
                    break;
                }
            }
            k = j; // minimum code length
            if (l < j)
            {
                l = j;
            }
            for (i = BMAX; i != 0; i--)
            {
                if (c[i] != 0)
                {
                    break;
                }
            }
            g = i; // maximum code length
            if (l > i)
            {
                l = i;
            }
            m[0] = l;

            // Adjust last length count to fill out codes, if needed
            for (y = 1 << j; j < i; j++, y <<= 1)
            {
                if ((y -= c[j]) < 0)
                {
                    return(Z_DATA_ERROR);
                }
            }
            if ((y -= c[i]) < 0)
            {
                return(Z_DATA_ERROR);
            }
            c[i] += y;

            // Generate starting offsets into the value table for each length
            x[1] = j = 0;
            p    = 1;
            xp   = 2;
            while (--i != 0)
            {
                // note that i == g from above
                x[xp] = (j += c[p]);
                xp++;
                p++;
            }

            // Make a table of values in order of bit lengths
            i = 0;
            p = 0;
            do
            {
                if ((j = b[bindex + p]) != 0)
                {
                    v[x[j]++] = i;
                }
                p++;
            } while (++i < n);
            n = x[g]; // set n to length of v

            // Generate the Huffman codes and for each, make the table entries
            x[0] = i = 0; // first Huffman code is zero
            p    = 0;     // grab values in bit order
            h    = -1;    // no tables yet--level -1
            w    = -l;    // bits decoded == (l * h)
            u[0] = 0;     // just to keep compilers happy
            q    = 0;     // ditto
            z    = 0;     // ditto

            // go through the bit lengths (k already is bits in shortest code)
            for (; k <= g; k++)
            {
                a = c[k];
                while (a-- != 0)
                {
                    // here i is the Huffman code of length k bits for value *p
                    // make tables up to required level
                    while (k > w + l)
                    {
                        h++;
                        w += l; // previous table always l bits
                        // compute minimum size table less than or equal to l bits
                        z = g - w;
                        z = (z > l) ? l : z; // table size upper limit
                        if ((f = 1 << (j = k - w)) > a + 1)
                        {
                            // try a k-w bit table
                            // too few codes for k-w bit table
                            f -= (a + 1); // deduct codes from patterns left
                            xp = k;
                            if (j < z)
                            {
                                while (++j < z)
                                {
                                    // try smaller tables up to z bits
                                    if ((f <<= 1) <= c[++xp])
                                    {
                                        break;  // enough codes to use up j bits
                                    }
                                    f -= c[xp]; // else deduct codes from patterns
                                }
                            }
                        }
                        z = 1 << j; // table entries for j-bit table

                        // allocate new table
                        if (hn[0] + z > MANY)
                        {
                            // (note: doesn't matter for fixed)
                            return(Z_DATA_ERROR); // overflow of MANY
                        }
                        u[h]   = q = hn[0];       // DEBUG
                        hn[0] += z;

                        // connect to last table, if there is one
                        if (h != 0)
                        {
                            x[h] = i;                                    // save pattern for backing up
                            r[0] = (sbyte)j;                             // bits in this table
                            r[1] = (sbyte)l;                             // bits to dump before this table
                            j    = SharedUtils.URShift(i, (w - l));
                            r[2] = (q - u[h - 1] - j);                   // offset to this table
                            Array.Copy(r, 0, hp, (u[h - 1] + j) * 3, 3); // connect to last table
                        }
                        else
                        {
                            t[0] = q; // first table is returned result
                        }
                    }

                    // set up table entry in r
                    r[1] = (sbyte)(k - w);
                    if (p >= n)
                    {
                        r[0] = 128 + 64; // out of values--invalid code
                    }
                    else if (v[p] < s)
                    {
                        r[0] = (sbyte)(v[p] < 256 ? 0 : 32 + 64); // 256 is end-of-block
                        r[2] = v[p++];                            // simple code is just the value
                    }
                    else
                    {
                        r[0] = (sbyte)(e[v[p] - s] + 16 + 64); // non-simple--look up in lists
                        r[2] = d[v[p++] - s];
                    }

                    // fill code-like entries with r
                    f = 1 << (k - w);
                    for (j = SharedUtils.URShift(i, w); j < z; j += f)
                    {
                        Array.Copy(r, 0, hp, (q + j) * 3, 3);
                    }

                    // backwards increment the k-bit code i
                    for (j = 1 << (k - 1); (i & j) != 0; j = SharedUtils.URShift(j, 1))
                    {
                        i ^= j;
                    }
                    i ^= j;

                    // backup over finished tables
                    mask = (1 << w) - 1; // needed on HP, cc -O bug
                    while ((i & mask) != x[h])
                    {
                        h--; // don't need to update q
                        w   -= l;
                        mask = (1 << w) - 1;
                    }
                }
            }
            // Return Z_BUF_ERROR if we were given an incomplete table
            return(y != 0 && g != 1 ? Z_BUF_ERROR : Z_OK);
        }