/// <summary> /// Sets instance data to use for drawing primitives. /// </summary> /// <param name="instanceData">The instance data.</param> /// <param name="start">The starting offset in the buffer.</param> /// <param name="count">The number of entries to pull from the buffer.</param> public void SetInstanceDataBuffer(ref InstanceDataBuffer instanceData, int start = 0, int count = -1) { NativeMethods.bgfx_encoder_set_instance_data_buffer(ptr, ref instanceData.data, (uint)start, (uint)count); }
/// <summary> /// Sets instance data to use for drawing primitives. /// </summary> /// <param name="instanceData">The instance data.</param> /// <param name="count">The number of entries to pull from the buffer.</param> public static void SetInstanceDataBuffer(InstanceDataBuffer instanceData, int count = -1) { NativeMethods.bgfx_set_instance_data_buffer(instanceData.ptr, (ushort)count); }