private void ReadEntities() { // Load Entity String // It's just one big mutha' string with a length defined in the header. // This is the only lump that may not end on an even four-byte block BSP.BaseStream.Seek(header.Directory[0].Offset, SeekOrigin.Begin); entityLump = new EntityLump(new string(BSP.ReadChars(header.Directory[0].Length))); }
private void ReadEntities() { // Load Entity String // It's just one big mutha' string with a length defined in the header. // This is the only lump that may not end on an even four-byte block BSP.BaseStream.Seek(header.Directory [0].Offset, SeekOrigin.Begin); entityLump = new EntityLump(new String(BSP.ReadChars(header.Directory [0].Length))); }