/// <summary> /// Multiplies two matrices. /// </summary> /// <param name="left">A <see cref="Matrix4D"/> instance.</param> /// <param name="right">A <see cref="Matrix4D"/> instance.</param> /// <returns>A new <see cref="Matrix4D"/> instance containing the result.</returns> public static Matrix4D operator *(Matrix4D left, Matrix4D right) { return(Matrix4D.Multiply(left, right));; }
/// <summary> /// Multiplies two matrices. /// </summary> /// <param name="a">A <see cref="Matrix4D"/> instance.</param> /// <param name="b">A <see cref="Matrix4D"/> instance.</param> /// <returns>A new <see cref="Matrix4D"/> instance containing the result.</returns> public static Matrix4D operator*(Matrix4D a, Matrix4D b) { return(Matrix4D.Multiply(a, b)); }