public GameLobbyServer() : base() { m_Instance = this; GlobalTaskQueue = new PFXSingleTaskQueue(); Factory.Instance.Register(typeof(Game), delegate { return new Game(); }); TrueSkillRating.RegisterSerializableTypes(); DB.Instance.Lobby_UntrackGamesForServer(ServerUserID); }
public GameLobbyServer() : base() { m_Instance = this; GlobalTaskQueue = new PFXSingleTaskQueue(); Factory.Instance.Register(typeof(Game), delegate { return(new Game()); }); TrueSkillRating.RegisterSerializableTypes(); DB.Instance.Lobby_UntrackGamesForServer(ServerUserID); }