public override void Serialize(ref byte[] buffer, Pointer p, bool includeComponents) { m_CharacterInfo.Serialize(ref buffer, p, includeComponents); BitPacker.AddString(ref buffer, p, OwningAccount.OwningServer); BitPacker.AddString(ref buffer, p, OwningAccount.ID.ToString()); BitPacker.AddString(ref buffer, p, OwningAccount.AccountName); BitPacker.AddSerializableWispObject(ref buffer, p, OwningAccount.Profile); BitPacker.AddString(ref buffer, p, TargetResource.ToString()); base.Serialize(ref buffer, p, includeComponents); }