public void ValidateCode() { try { ResetCode(true); CodeParser codeParser = null; robot.Moves = 0; switch (GlobalSupport.GameLanguage) { case EGameLanguage.Python: codeParser = new PythonParser(); break; case EGameLanguage.Pascal: codeParser = new PascalParser(); break; default: codeParser = new PascalParser(); break; } string codeToParse = txtCodeField.Text; codeToParse = RemoveWhiteSpaces(codeToParse); codeToParse += "\n"; List<ICodeBlock> result = codeParser.ParseCode(codeToParse); ExecuteCommand(result, txtCodeField.Text, lblExecutedCode); } catch (RobotException excRobot) { SetErrorLabelMessage(excRobot.Message); } catch (CodeParseException excCodeParse) { SetErrorLabelMessage(excCodeParse.Message); } catch (SyntaxParseException excSyntax) { SetErrorLabelMessage(excSyntax.Message); } catch (MapException excMap) { SetErrorLabelMessage(excMap.Message); } catch (ArgumentOutOfRangeException excArgOOR) { SetErrorLabelMessage(excArgOOR.Message); } catch (RunTimeException exRunTimeException){ SetErrorLabelMessage (exRunTimeException.Message); } }
public void BeforeTest() { pascalParser = new PascalParser (); response = new List<ICodeBlock> (); tokenize = ""; }