public Habitat(EntityRandom random) { bool putBug = random.NextBool(0.01f); bool putPredator = random.NextBool(0.02f); bug = new GridLogic(0, putBug ? 0.01f : 0); predator = new GridLogic(1, putPredator ? 0.01f : 0); }
public void Consume(GridLogic bug) { Consume(bug.animal.Size); bug.animal = null; }