/// <summary>Restores the draw state to the previously pushed state from the stack</summary> [MethodImpl(INLINE)] public static void Pop() => StateStack.Pop();
/// <summary>Pushes the current draw state onto the stack. Calling <see cref="Draw.Pop()"/> will restore the saved state state</summary> [MethodImpl(INLINE)] public static void Push() => StateStack.Push(Draw.style, Draw.matrix);