示例#1
0
        /********************************************************************/
        // Test the point if it's within the line segements of the curShape
        // returns the insertIndex if within tolerance else -1
        /********************************************************************/
        private bool WithinTolerance(double x, double y, int shpIndex, double tol, ref double storeX, ref double storeY, ref int insertIndex)
        {
            int    numPoints = 0;
            Point  p1, p2;
            double m1, m2;
            double dist, shortestDist = 9999999999;
            double b1, b2;
            double newX, newY;
            int    index = -1;

            try
            {
                //get the array of points for this shape
                MapWinGIS.Shapefile sf     = m_Globals.CurrentLayer;
                System.Array        points = sf.QuickPoints(shpIndex, ref numPoints);

                //System.Collections.ArrayList points = (System.Collections.ArrayList)m_Points[shpIndex];

                if (numPoints <= 1)
                {
                    return(false);
                }

                for (int p = 0; p < numPoints * 2 - 2; p += 2)
                {
                    p1 = new Point((double)points.GetValue(p), (double)points.GetValue(p + 1));
                    p2 = new Point((double)points.GetValue(p + 2), (double)points.GetValue(p + 3));
                    //p1 = (Point)points[i];
                    //p2 = (Point)points[i+1];

                    //find the slope make sure there is no divide by zero
                    if (p2.x == p1.x)
                    {
                        m1 = 0;
                    }
                    else
                    {
                        m1 = (p2.y - p1.y) / (p2.x - p1.x);
                    }

                    //find the y-intercept
                    b1 = p1.y - m1 * p1.x;

                    //find the slope of the perpendicular line relative to the given point
                    if (m1 == 0)
                    {
                        m2 = 0;
                    }
                    else
                    {
                        m2 = -1 / m1;
                    }

                    //find the y-intercept of the perpendicular line relative to the given point
                    b2 = y - m2 * x;

                    //find the intersection point between the two lines
                    if (m1 - m2 == 0)                    // Horizontal line
                    {
                        newX = p1.x;
                        if (p1.y == p2.y)
                        {
                            newY = m1 * newX + b1;
                            newX = x;
                        }
                        else
                        {
                            newY = m1 * newX + b2;
                        }
                    }
                    else
                    {
                        newX = (b2 - b1) / (m1 - m2);
                        newY = m1 * newX + b1;
                    }

                    //check to make sure the new point is within the line segment
                    if (PointWithinLineSegementBounds(p1, p2, new Point(newX, newY)))
                    {
                        //find the dist between the cursor point and the new point
                        dist = PointD.Dist(x, y, newX, newY);

                        //keep track of the shortest distance
                        if (dist <= shortestDist)
                        {
                            storeX       = newX;
                            storeY       = newY;
                            shortestDist = dist;
                            index        = p / 2;
                        }
                    }
                }

                if (shortestDist <= tol)
                {
                    insertIndex = index + 1;
                    return(true);
                }
            }
            catch (System.Exception ex)
            {
                m_MapWin.ShowErrorDialog(ex);
            }

            //the point is not within the line segment tolerance
            insertIndex = -1;
            return(false);
        }
示例#2
0
        public void MouseUpEvent(int Button, int Shift, int x, int y, ref bool Handled)
        {
            Handled = true;

            if (Button == (int)MapWindow.Interfaces.vb6Buttons.Left)
            {
                PointD snappedPoint = null;
                System.Collections.ArrayList bestPoints = null;
                double newx = 0, newy = 0;
                m_globals.MapWin.View.PixelToProj((double)x, (double)y, ref newx, ref newy);
                if (m_snapper != null && m_snapper.CanSnap(m_globals.CurrentTolerance, newx, newy, m_Shape, ref bestPoints) == true)
                {
                    snappedPoint = ((SnapData)bestPoints[0]).point;
                    m_Shape.AddPoint(snappedPoint);

                    if (m_SFType == MapWindow.Interfaces.eLayerType.PolygonShapefile)
                    {
                        int last = m_Shape.NumPoints - 1;
                        if ((m_Shape.NumPoints > 2) && (m_Shape[0].x == m_Shape[last].x || m_Shape[0].y == m_Shape[last].y))
                        {
                            // the polygon has been finished.
                            AddShape(m_Shape);
                            return;
                        }
                    }
                    else if (m_SFType == MapWindow.Interfaces.eLayerType.PointShapefile)
                    {
                        AddShape(m_Shape);
                        return;
                    }
                }
                else                 // can't snap
                {
                    double tx = 0, ty = 0;
                    m_globals.MapWin.View.PixelToProj(x, y, ref tx, ref ty);
                    m_Shape.AddPoint(new PointD(tx, ty));

                    if (m_SFType == MapWindow.Interfaces.eLayerType.PointShapefile)
                    {
                        AddShape(m_Shape);
                    }
                }

                DrawShape();
            }
            else             // right button clicked, finish the shape off
            {
                if (m_SFType == MapWindow.Interfaces.eLayerType.PolygonShapefile)
                {
                    // Make sure the first and last points are the same
                    int last = m_Shape.NumPoints - 1;
                    if (m_Shape[0].x != m_Shape[last].x || m_Shape[0].y != m_Shape[last].y)
                    {
                        // they are not the same
                        m_Shape.AddPoint(new PointD(m_Shape[0].x, m_Shape[0].y));
                    }
                }

                AddShape(m_Shape);
            }
            m_globals.MapWin.View.Draw.ClearDrawing(m_drawHandle);
        }