private void Init(Stream inStream, Stream outStream) { m_RangeDecoder.Init(inStream); m_OutWindow.Init(outStream, _solid); for (uint num = 0u; num < 12; num++) { for (uint num2 = 0u; num2 <= m_PosStateMask; num2++) { uint num3 = (num << 4) + num2; m_IsMatchDecoders[num3].Init(); m_IsRep0LongDecoders[num3].Init(); } m_IsRepDecoders[num].Init(); m_IsRepG0Decoders[num].Init(); m_IsRepG1Decoders[num].Init(); m_IsRepG2Decoders[num].Init(); } m_LiteralDecoder.Init(); for (uint num = 0u; num < 4; num++) { m_PosSlotDecoder[num].Init(); } for (uint num = 0u; num < 114; num++) { m_PosDecoders[num].Init(); } m_LenDecoder.Init(); m_RepLenDecoder.Init(); m_PosAlignDecoder.Init(); }
void Init(System.IO.Stream inStream, System.IO.Stream outStream) { m_RangeDecoder.Init(inStream); m_OutWindow.Init(outStream, _solid); uint i; for (i = 0; i < Base.kNumStates; i++) { for (uint j = 0; j <= m_PosStateMask; j++) { uint index = (i << Base.kNumPosStatesBitsMax) + j; m_IsMatchDecoders[index].Init(); m_IsRep0LongDecoders[index].Init(); } m_IsRepDecoders[i].Init(); m_IsRepG0Decoders[i].Init(); m_IsRepG1Decoders[i].Init(); m_IsRepG2Decoders[i].Init(); } m_LiteralDecoder.Init(); for (i = 0; i < Base.kNumLenToPosStates; i++) { m_PosSlotDecoder[i].Init(); } // m_PosSpecDecoder.Init(); for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++) { m_PosDecoders[i].Init(); } m_LenDecoder.Init(); m_RepLenDecoder.Init(); m_PosAlignDecoder.Init(); }