UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, Base.State state, UInt32 posState)
		{
			UInt32 price = _repMatchLenEncoder.GetPrice(len - Base.kMatchMinLen, posState);
			return price + GetPureRepPrice(repIndex, state, posState);
		}
		UInt32 GetPureRepPrice(UInt32 repIndex, Base.State state, UInt32 posState)
		{
			UInt32 price;
			if (repIndex == 0)
			{
				price = _isRepG0[state.Index].GetPrice0();
				price += _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
			}
			else
			{
				price = _isRepG0[state.Index].GetPrice1();
				if (repIndex == 1)
					price += _isRepG1[state.Index].GetPrice0();
				else
				{
					price += _isRepG1[state.Index].GetPrice1();
					price += _isRepG2[state.Index].GetPrice(repIndex - 2);
				}
			}
			return price;
		}
		UInt32 GetRepLen1Price(Base.State state, UInt32 posState)
		{
			return _isRepG0[state.Index].GetPrice0() +
					_isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice0();
		}
示例#4
0
        public void Code(
            Stream inStream,
            Stream outStream,
            long inSize,
            long outSize,
            ICodeProgress progress)
        {
            this.Init(inStream, outStream);
            Base.State state = new Base.State();
            state.Init();
            uint  distance = 0;
            uint  num1     = 0;
            uint  num2     = 0;
            uint  num3     = 0;
            ulong num4     = 0;
            ulong num5     = (ulong)outSize;

            if (num4 < num5)
            {
                if (this.m_IsMatchDecoders[(int)state.Index << 4].Decode(this.m_RangeDecoder) != 0U)
                {
                    throw new DataErrorException();
                }
                state.UpdateChar();
                this.m_OutWindow.PutByte(this.m_LiteralDecoder.DecodeNormal(this.m_RangeDecoder, 0U, (byte)0));
                ++num4;
            }
            while (num4 < num5)
            {
                uint posState = (uint)num4 & this.m_PosStateMask;
                if (this.m_IsMatchDecoders[((int)state.Index << 4) + (int)posState].Decode(this.m_RangeDecoder) == 0U)
                {
                    byte prevByte = this.m_OutWindow.GetByte(0U);
                    this.m_OutWindow.PutByte(state.IsCharState() ? this.m_LiteralDecoder.DecodeNormal(this.m_RangeDecoder, (uint)num4, prevByte) : this.m_LiteralDecoder.DecodeWithMatchByte(this.m_RangeDecoder, (uint)num4, prevByte, this.m_OutWindow.GetByte(distance)));
                    state.UpdateChar();
                    ++num4;
                }
                else
                {
                    uint len;
                    if (this.m_IsRepDecoders[(int)state.Index].Decode(this.m_RangeDecoder) == 1U)
                    {
                        if (this.m_IsRepG0Decoders[(int)state.Index].Decode(this.m_RangeDecoder) == 0U)
                        {
                            if (this.m_IsRep0LongDecoders[((int)state.Index << 4) + (int)posState].Decode(this.m_RangeDecoder) == 0U)
                            {
                                state.UpdateShortRep();
                                this.m_OutWindow.PutByte(this.m_OutWindow.GetByte(distance));
                                ++num4;
                                continue;
                            }
                        }
                        else
                        {
                            uint num6;
                            if (this.m_IsRepG1Decoders[(int)state.Index].Decode(this.m_RangeDecoder) == 0U)
                            {
                                num6 = num1;
                            }
                            else
                            {
                                if (this.m_IsRepG2Decoders[(int)state.Index].Decode(this.m_RangeDecoder) == 0U)
                                {
                                    num6 = num2;
                                }
                                else
                                {
                                    num6 = num3;
                                    num3 = num2;
                                }
                                num2 = num1;
                            }
                            num1     = distance;
                            distance = num6;
                        }
                        len = this.m_RepLenDecoder.Decode(this.m_RangeDecoder, posState) + 2U;
                        state.UpdateRep();
                    }
                    else
                    {
                        num3 = num2;
                        num2 = num1;
                        num1 = distance;
                        len  = 2U + this.m_LenDecoder.Decode(this.m_RangeDecoder, posState);
                        state.UpdateMatch();
                        uint num6 = this.m_PosSlotDecoder[(int)Base.GetLenToPosState(len)].Decode(this.m_RangeDecoder);
                        if (num6 >= 4U)
                        {
                            int  NumBitLevels = (int)(num6 >> 1) - 1;
                            uint num7         = (uint)((2 | (int)num6 & 1) << NumBitLevels);
                            distance = num6 >= 14U ? num7 + (this.m_RangeDecoder.DecodeDirectBits(NumBitLevels - 4) << 4) + this.m_PosAlignDecoder.ReverseDecode(this.m_RangeDecoder) : num7 + BitTreeDecoder.ReverseDecode(this.m_PosDecoders, (uint)((int)num7 - (int)num6 - 1), this.m_RangeDecoder, NumBitLevels);
                        }
                        else
                        {
                            distance = num6;
                        }
                    }
                    if ((ulong)distance >= (ulong)this.m_OutWindow.TrainSize + num4 || distance >= this.m_DictionarySizeCheck)
                    {
                        if (distance != uint.MaxValue)
                        {
                            throw new DataErrorException();
                        }
                        break;
                    }
                    this.m_OutWindow.CopyBlock(distance, len);
                    num4 += (ulong)len;
                }
            }
            this.m_OutWindow.Flush();
            this.m_OutWindow.ReleaseStream();
            this.m_RangeDecoder.ReleaseStream();
        }
示例#5
0
        public void Code(Stream inStream, Stream outStream,
                         Int64 inSize, Int64 outSize, ICodeProgress progress)
        {
            Init(inStream, outStream);

            var state = new Base.State();

            state.Init();
            uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;

            UInt64 nowPos64  = 0;
            var    outSize64 = (UInt64)outSize;

            if (nowPos64 < outSize64)
            {
                if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
                {
                    throw new DataErrorException();
                }
                state.UpdateChar();
                byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
                m_OutWindow.PutByte(b);
                nowPos64++;
            }
            while (nowPos64 < outSize64)
            {
                // UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
                // while(nowPos64 < next)
                {
                    uint posState = (uint)nowPos64 & m_PosStateMask;
                    if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
                    {
                        byte b;
                        byte prevByte = m_OutWindow.GetByte(0);
                        if (!state.IsCharState())
                        {
                            b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
                                                                     (uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
                        }
                        else
                        {
                            b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
                        }
                        m_OutWindow.PutByte(b);
                        state.UpdateChar();
                        nowPos64++;
                    }
                    else
                    {
                        uint len;
                        if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
                        {
                            if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                            {
                                if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
                                {
                                    state.UpdateShortRep();
                                    m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
                                    nowPos64++;
                                    continue;
                                }
                            }
                            else
                            {
                                UInt32 distance;
                                if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                                {
                                    distance = rep1;
                                }
                                else
                                {
                                    if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                                    {
                                        distance = rep2;
                                    }
                                    else
                                    {
                                        distance = rep3;
                                        rep3     = rep2;
                                    }
                                    rep2 = rep1;
                                }
                                rep1 = rep0;
                                rep0 = distance;
                            }
                            len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
                            state.UpdateRep();
                        }
                        else
                        {
                            rep3 = rep2;
                            rep2 = rep1;
                            rep1 = rep0;
                            len  = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
                            state.UpdateMatch();
                            uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
                            if (posSlot >= Base.kStartPosModelIndex)
                            {
                                var numDirectBits = (int)((posSlot >> 1) - 1);
                                rep0 = ((2 | (posSlot & 1)) << numDirectBits);
                                if (posSlot < Base.kEndPosModelIndex)
                                {
                                    rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
                                                                         rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
                                }
                                else
                                {
                                    rep0 += (m_RangeDecoder.DecodeDirectBits(
                                                 numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
                                    rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
                                }
                            }
                            else
                            {
                                rep0 = posSlot;
                            }
                        }
                        if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
                        {
                            if (rep0 == 0xFFFFFFFF)
                            {
                                break;
                            }
                            throw new DataErrorException();
                        }
                        m_OutWindow.CopyBlock(rep0, len);
                        nowPos64 += len;
                    }
                }
            }
            m_OutWindow.Flush();
            m_OutWindow.ReleaseStream();
            m_RangeDecoder.ReleaseStream();
        }
示例#6
0
		UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, Base.State state, UInt32 posState)
		{
			UInt32 price = _repMatchLenEncoder.GetPrice(len - Base.kMatchMinLen, posState);
			if (repIndex == 0)
			{
				price += _isRepG0[state.Index].GetPrice0();
				price += _isRep0Long[(state.Index << Base.kNumPosStatesBitsMax) + posState].GetPrice1();
			}
			else
			{
				price += _isRepG0[state.Index].GetPrice1();
				if (repIndex == 1)
					price += _isRepG1[state.Index].GetPrice0();
				else
				{
					price += _isRepG1[state.Index].GetPrice1();
					price += _isRepG2[state.Index].GetPrice(repIndex - 2);
				}
			}
			return price;
		}