public override void OnInspectorGUI()
        {
            serializedObject.Update();

            draw_capture_      = EditorUtility.DrawMethodGroup(draw_capture_, "Capture Settings", DrawCaptureSettings);
            draw_pipeline_     = EditorUtility.DrawMethodGroup(draw_pipeline_, "Pipeline Settings", DrawPipelineSettings);
            draw_import_       = EditorUtility.DrawMethodGroup(draw_import_, "Import Settings", DrawImportSettings);
            draw_scenebuilder_ = EditorUtility.DrawMethodGroup(draw_scenebuilder_, "Scene Builder Settings", DrawSceneBuilderSettings);

            DrawButtons();

            serializedObject.ApplyModifiedProperties();

            if (bake_progress_window_ != null && bake_progress_window_.IsComplete())
            {
                bake_progress_window_.Close();
                bake_progress_window_ = null;
                capture_builder_      = null;
                capture_status_       = null;
            }
            if (runner_window_ != null && runner_window_.IsComplete())
            {
                runner_window_.Close();
                runner_window_     = null;
                collection_runner_ = null;
                runner_status_     = null;
            }
        }
        public void Capture()
        {
            SeuratAutomator automator = (SeuratAutomator)target;

            string capture_output_folder = automator.output_folder_;

            if (capture_output_folder.Length <= 0)
            {
                capture_output_folder = FileUtil.GetUniqueTempPathInProject();
            }
            Directory.CreateDirectory(capture_output_folder);

            int numCaptures = automator.transform.childCount;

            capture_status_  = new AutomatorStatus();
            capture_builder_ = new CaptureBuilder[numCaptures];
            CaptureHeadbox[] headboxes = new CaptureHeadbox[numCaptures];
            bake_progress_window_ = (AutomateWindow)EditorWindow.GetWindow(typeof(AutomateWindow));
            bake_progress_window_.SetupStatus(capture_status_);
            int num_not_null = 0;

            for (int i = 0; i < numCaptures; i++)
            {
                headboxes[i] = automator.transform.GetChild(i).GetComponent <CaptureHeadbox>();
                if (headboxes[i].isActiveAndEnabled)
                {
                    num_not_null++;
                    capture_builder_[i] = new CaptureBuilder();
                    automator.OverrideHeadbox(headboxes[i]);
                    string output = capture_output_folder + "\\" + (i + 1);
                    headboxes[i].output_folder_ = output;
                    UnityEditor.EditorUtility.SetDirty(headboxes[i]);
                    Directory.CreateDirectory(output);
                    capture_builder_[i].BeginCapture(headboxes[i], output, 1, capture_status_, "Capture " + (i + 1) + ": ");
                }
            }
            CaptureHeadbox[] total_headboxes        = new CaptureHeadbox[num_not_null];
            CaptureBuilder[] total_capture_builders = new CaptureBuilder[num_not_null];
            int j = 0;

            for (int i = 0; i < numCaptures; i++)
            {
                if (capture_builder_[i] != null)
                {
                    total_headboxes[j]        = headboxes[i];
                    total_capture_builders[j] = capture_builder_[i];
                    j++;
                }
            }

            bake_progress_window_.SetupCaptureProcess(total_headboxes, total_capture_builders);
        }
 public void SetGUI(AutomateWindow bake_gui)
 {
     bake_gui_ = bake_gui;
 }