public void RefreshPlayerVolume(PlayerVolumeEntity entity) { Dispatcher.BeginInvoke(DispatcherPriority.Render, new Action(() => { lblVolume.Content = entity.VolumeString; if (faderVolume.Value != (int)entity.Volume) faderVolume.ValueWithoutEvent = (int) entity.Volume; })); }
public void RefreshPlayerVolume(PlayerVolumeEntity entity) { }
public void RefreshPlayerVolume(PlayerVolumeEntity entity) { InvokeOnMainThread(() => { lblVolume.StringValue = entity.VolumeString; if(faderVolume.Value != (int)entity.Volume) faderVolume.ValueWithoutEvent = (int)entity.Volume; }); }
public void RefreshPlayerVolume(PlayerVolumeEntity entity) { Gtk.Application.Invoke(delegate{ lblCurrentVolume.Text = entity.VolumeString; if(entity.Volume != vscaleVolume.Value) vscaleVolume.Value = (float)entity.Volume; }); }
public void RefreshPlayerVolume(PlayerVolumeEntity entity) { // Not necessary on iOS. The volume is controlled by the MPVolumeView. }