示例#1
0
 private static bool GameMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary)
 {
     try
     {
         if (_type == EnumGameMessages.EntityWasKilled && _cInfo != null)
         {
             EntityPlayer _player1 = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             if (_player1 != null)
             {
                 bool _notice = false;
                 if (!string.IsNullOrEmpty(_secondaryName) && _mainName != _secondaryName)
                 {
                     ClientInfo _cInfo2 = ConsoleHelper.ParseParamIdOrName(_secondaryName);
                     if (_cInfo2 != null)
                     {
                         EntityPlayer _player2 = GameManager.Instance.World.Players.dict[_cInfo2.entityId];
                         if (_player2 != null)
                         {
                             if (KillNotice.IsEnabled && _player2.IsAlive())
                             {
                                 string _holdingItem = _player2.inventory.holdingItem.Name;
                                 if (!string.IsNullOrEmpty(_holdingItem))
                                 {
                                     ItemValue _itemValue = ItemClass.GetItem(_holdingItem, true);
                                     if (_itemValue.type != ItemValue.None.type)
                                     {
                                         _holdingItem = _itemValue.ItemClass.GetLocalizedItemName() ?? _itemValue.ItemClass.GetItemName();
                                         KillNotice.Notice(_cInfo, _cInfo2, _holdingItem);
                                         _notice = true;
                                     }
                                 }
                             }
                             if (Zones.IsEnabled)
                             {
                                 Zones.Check(_cInfo, _cInfo2);
                             }
                             if (Bounties.IsEnabled)
                             {
                                 Bounties.PlayerKilled(_player1, _player2, _cInfo, _cInfo2);
                             }
                             if (Wallet.IsEnabled)
                             {
                                 if (Wallet.PVP && Wallet.Player_Kills > 0)
                                 {
                                     Wallet.AddCoinsToWallet(_cInfo2.playerId, Wallet.Player_Kills);
                                 }
                                 else if (Wallet.Player_Kills > 0)
                                 {
                                     Wallet.SubtractCoinsFromWallet(_cInfo2.playerId, Wallet.Player_Kills);
                                 }
                             }
                         }
                     }
                 }
                 if (DeathSpot.IsEnabled)
                 {
                     DeathSpot.PlayerKilled(_player1);
                 }
                 if (Event.Open && Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                 {
                     string _sql = string.Format("UPDATE Players SET eventReturn = 'true' WHERE steamid = '{0}'", _cInfo.playerId);
                     SQL.FastQuery(_sql, "Players");
                 }
                 if (_notice)
                 {
                     return(false);
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.GameMessage: {0}.", e.Message));
     }
     return(true);
 }
示例#2
0
 private static bool GameMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary)
 {
     try
     {
         if (_type == EnumGameMessages.EntityWasKilled && _cInfo != null && GameManager.Instance.World.Players.dict.ContainsKey(_cInfo.entityId))
         {
             EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             if (_player != null)
             {
                 if (DeathSpot.IsEnabled)
                 {
                     DeathSpot.PlayerKilled(_player);
                 }
                 if (!string.IsNullOrEmpty(_secondaryName) && !string.IsNullOrEmpty(_mainName) && _mainName != _secondaryName)
                 {
                     ClientInfo _cInfo2 = ConsoleHelper.ParseParamIdOrName(_secondaryName);
                     if (_cInfo2 != null && GameManager.Instance.World.Players.dict.ContainsKey(_cInfo2.entityId))
                     {
                         EntityPlayer _player2 = GameManager.Instance.World.Players.dict[_cInfo2.entityId];
                         if (_player2 != null)
                         {
                             if (Bounties.IsEnabled)
                             {
                                 Bounties.PlayerKilled(_player, _player2, _cInfo, _cInfo2);
                             }
                             if (Wallet.IsEnabled)
                             {
                                 if (Wallet.PVP && Wallet.Player_Kills > 0)
                                 {
                                     Wallet.AddCoinsToWallet(_cInfo2.playerId, Wallet.Player_Kills);
                                 }
                                 else if (Wallet.Player_Kills > 0)
                                 {
                                     Wallet.SubtractCoinsFromWallet(_cInfo2.playerId, Wallet.Player_Kills);
                                 }
                             }
                             if (KillNotice.IsEnabled && _player2.IsAlive())
                             {
                                 string _holdingItem = _player2.inventory.holdingItem.Name;
                                 if (!string.IsNullOrEmpty(_holdingItem))
                                 {
                                     ItemValue _itemValue = ItemClass.GetItem(_holdingItem, true);
                                     if (_itemValue.type != ItemValue.None.type)
                                     {
                                         _holdingItem = _itemValue.ItemClass.GetItemName();
                                         KillNotice.Exec(_cInfo, _player, _cInfo2, _player2, _holdingItem);
                                         return(false);
                                     }
                                 }
                             }
                         }
                     }
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.GameMessage: {0}", e.Message));
     }
     return(true);
 }
 public static void PlayerCheck()
 {
     if (!IsRunning2)
     {
         IsRunning2 = true;
         if (ConnectionManager.Instance.ClientCount() > 0)
         {
             List <EntityPlayer> EntityPlayerList = GameManager.Instance.World.Players.list;
             for (int i = 0; i < EntityPlayerList.Count; i++)
             {
                 EntityPlayer _player = EntityPlayerList[i];
                 if (_player != null)
                 {
                     ClientInfo _cInfo = ConnectionManager.Instance.Clients.ForEntityId(_player.entityId);
                     if (_cInfo != null)
                     {
                         if (!_player.IsDead() && _player.Spawned)
                         {
                             if (Zones.IsEnabled)
                             {
                                 Zones.ZoneCheck(_cInfo, _player);
                             }
                             if (GodModeFlight.IsEnabled)
                             {
                                 GodModeFlight.GodFlightCheck(_cInfo);
                             }
                         }
                         else if (_player.IsDead())
                         {
                             if (!Died.Contains(_player.entityId))
                             {
                                 Died.Add(_player.entityId);
                                 if (KillNotice.IsEnabled || Bounties.IsEnabled || Zones.IsEnabled)
                                 {
                                     for (int j = 0; j < EntityPlayerList.Count; j++)
                                     {
                                         EntityPlayer _player2 = EntityPlayerList[j];
                                         if (_player != _player2)
                                         {
                                             ClientInfo _cInfo2 = ConnectionManager.Instance.Clients.ForEntityId(_player2.entityId);
                                             if (_cInfo2 != null)
                                             {
                                                 Entity _target = _player2.GetDamagedTarget();
                                                 if (_player == _target)
                                                 {
                                                     if (KillNotice.IsEnabled)
                                                     {
                                                         string    _holdingItem = _player2.inventory.holdingItem.Name;
                                                         ItemValue _itemValue   = ItemClass.GetItem(_holdingItem, true);
                                                         if (_itemValue.type != ItemValue.None.type)
                                                         {
                                                             _holdingItem = _itemValue.ItemClass.GetLocalizedItemName() ?? _itemValue.ItemClass.Name;
                                                         }
                                                         KillNotice.Notice(_cInfo, _cInfo2, _holdingItem);
                                                     }
                                                     if (Bounties.IsEnabled)
                                                     {
                                                         Bounties.PlayerKilled(_player, _player2, _cInfo, _cInfo2);
                                                     }
                                                     if (Zones.IsEnabled)
                                                     {
                                                         Zones.Check(_cInfo, _cInfo2);
                                                     }
                                                     break;
                                                 }
                                             }
                                         }
                                     }
                                 }
                                 if (DeathSpot.IsEnabled)
                                 {
                                     DeathSpot.PlayerKilled(_player);
                                 }
                                 if (Wallet.IsEnabled && Wallet.Lose_On_Death)
                                 {
                                     string    _sql    = string.Format("SELECT playerSpentCoins FROM Players WHERE steamid = '{0}'", _cInfo.playerId);
                                     DataTable _result = SQL.TQuery(_sql);
                                     int       _playerSpentCoins;
                                     int.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _playerSpentCoins);
                                     _result.Dispose();
                                     int _currentCoins = Wallet.GetcurrentCoins(_cInfo);
                                     if (_currentCoins >= 1)
                                     {
                                         _sql = string.Format("UPDATE Players SET playerSpentCoins = {0} WHERE steamid = '{1}'", _playerSpentCoins - _currentCoins, _cInfo.playerId);
                                         SQL.FastQuery(_sql, "Players");
                                     }
                                 }
                                 if (Event.Open && Event.PlayersTeam.ContainsKey(_cInfo.playerId))
                                 {
                                     string _sql = string.Format("UPDATE Players SET eventReturn = 'true' WHERE steamid = '{0}'", _cInfo.playerId);
                                     SQL.FastQuery(_sql, "Players");
                                 }
                             }
                         }
                     }
                 }
             }
         }
         IsRunning2 = false;
     }
 }
示例#4
0
 private static bool GameMessage(ClientInfo _cInfo, EnumGameMessages _type, string _msg, string _mainName, bool _localizeMain, string _secondaryName, bool _localizeSecondary)
 {
     try
     {
         if (_type == EnumGameMessages.EntityWasKilled && _cInfo != null && GameManager.Instance.World.Players.dict.ContainsKey(_cInfo.entityId))
         {
             EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId];
             if (_player != null)
             {
                 if (PlayerChecks.FlyEnabled && PlayerChecks.Movement.ContainsKey(_cInfo.entityId))
                 {
                     PlayerChecks.Movement.Remove(_cInfo.entityId);
                 }
                 if (Died.IsEnabled)
                 {
                     Died.PlayerKilled(_player);
                 }
                 if (KillNotice.IsEnabled)
                 {
                     if (KillNotice.Zombie_Kills && string.IsNullOrEmpty(_secondaryName))
                     {
                         List <Entity> Entities = GameManager.Instance.World.Entities.list;
                         for (int i = 0; i < Entities.Count; i++)
                         {
                             EntityAlive _entityAlive = Entities[i] as EntityAlive;
                             if (_entityAlive != null && _entityAlive.GetAttackTarget() == _player && _entityAlive.entityId != _player.entityId)
                             {
                                 if (KillNotice.Show_Level)
                                 {
                                     Phrases.Dict.TryGetValue(545, out string _phrase545);
                                     _phrase545 = _phrase545.Replace("{PlayerName}", _cInfo.playerName);
                                     _phrase545 = _phrase545.Replace("{Level}", _player.Progression.Level.ToString());
                                     _phrase545 = _phrase545.Replace("{ZombieName}", _entityAlive.EntityName);
                                     ChatHook.ChatMessage(null, Config.Chat_Response_Color + _phrase545 + "[-]", -1, Config.Server_Response_Name, EChatType.Global, null);
                                 }
                                 else
                                 {
                                     Phrases.Dict.TryGetValue(546, out string _phrase546);
                                     _phrase546 = _phrase546.Replace("{PlayerName}", _cInfo.playerName);
                                     _phrase546 = _phrase546.Replace("{ZombieName}", _entityAlive.EntityName);
                                     ChatHook.ChatMessage(null, Config.Chat_Response_Color + _phrase546 + "[-]", -1, Config.Server_Response_Name, EChatType.Global, null);
                                 }
                             }
                         }
                     }
                     else if (KillNotice.PvP && !string.IsNullOrEmpty(_secondaryName) && _mainName != _secondaryName)
                     {
                         ClientInfo _cInfo2 = ConsoleHelper.ParseParamIdOrName(_secondaryName);
                         if (_cInfo2 != null && GameManager.Instance.World.Players.dict.ContainsKey(_cInfo2.entityId))
                         {
                             EntityPlayer _player2 = GameManager.Instance.World.Players.dict[_cInfo2.entityId];
                             if (_player2 != null)
                             {
                                 if (KillNotice.IsEnabled && _player2.IsAlive())
                                 {
                                     string _holdingItem = _player2.inventory.holdingItem.GetItemName();
                                     if (!string.IsNullOrEmpty(_holdingItem))
                                     {
                                         ItemValue _itemValue = ItemClass.GetItem(_holdingItem, true);
                                         if (_itemValue.type != ItemValue.None.type)
                                         {
                                             KillNotice.Exec(_cInfo, _player, _cInfo2, _player2, _holdingItem);
                                             return(false);
                                         }
                                     }
                                 }
                                 if (Wallet.IsEnabled)
                                 {
                                     if (Wallet.PVP && Wallet.Player_Kills > 0)
                                     {
                                         Wallet.AddCoinsToWallet(_cInfo2.playerId, Wallet.Player_Kills);
                                     }
                                     else if (Wallet.Player_Kills > 0)
                                     {
                                         Wallet.SubtractCoinsFromWallet(_cInfo2.playerId, Wallet.Player_Kills);
                                     }
                                 }
                                 if (Bounties.IsEnabled)
                                 {
                                     Bounties.PlayerKilled(_player, _player2, _cInfo, _cInfo2);
                                 }
                             }
                         }
                     }
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in API.GameMessage: {0}", e.Message));
     }
     return(true);
 }
示例#5
0
 public static bool Exec(NetPackageDamageEntity __instance)
 {
     try
     {
         Entity victim = PersistentOperations.GetEntity(entityId(__instance));
         if (victim != null)
         {
             Entity attacker = PersistentOperations.GetEntity(attackerEntityId(__instance));
             if (attacker != null)
             {
                 if (victim is EntityPlayer)
                 {
                     ClientInfo cInfoVictim = PersistentOperations.GetClientInfoFromEntityId(victim.entityId);
                     if (cInfoVictim != null)
                     {
                         EntityPlayer victimPlayer = victim as EntityPlayer;
                         if (attacker is EntityPlayer)
                         {
                             ClientInfo cInfoAttacker = PersistentOperations.GetClientInfoFromEntityId(attacker.entityId);
                             if (cInfoAttacker != null)
                             {
                                 EntityPlayer attackingPlayer = attacker as EntityPlayer;
                                 if (attackingItem(__instance) != null)
                                 {
                                     if (DamageDetector.IsEnabled && !DamageDetector.IsValidPvP(victim as EntityPlayer, cInfoAttacker, strength(__instance), attackingItem(__instance)))
                                     {
                                         return(true);
                                     }
                                     if (InfiniteAmmo.IsEnabled && attackingItem(__instance).ItemClass.IsGun())
                                     {
                                         int slot = attackingPlayer.inventory.holdingItemIdx;
                                         if (InfiniteAmmo.Exec(cInfoAttacker, attackingPlayer, slot, attackingItem(__instance)))
                                         {
                                             return(true);
                                         }
                                     }
                                 }
                                 else
                                 {
                                     return(true);
                                 }
                                 if (NewPlayerProtection.IsEnabled)
                                 {
                                     if (NewPlayerProtection.IsProtected(victimPlayer))
                                     {
                                         Phrases.Dict.TryGetValue("NewPlayerProtection2", out string phrase);
                                         ChatHook.ChatMessage(cInfoAttacker, Config.Chat_Response_Color + phrase + "[-]", -1, Config.Server_Response_Name, EChatType.Whisper, null);
                                         return(true);
                                     }
                                     else if (NewPlayerProtection.IsProtected(attackingPlayer))
                                     {
                                         Phrases.Dict.TryGetValue("NewPlayerProtection1", out string phrase);
                                         ChatHook.ChatMessage(cInfoVictim, Config.Chat_Response_Color + phrase + "[-]", -1, Config.Server_Response_Name, EChatType.Whisper, null);
                                         return(true);
                                     }
                                 }
                                 //if (Zones.IsEnabled && !Zones.IsValid(cInfoVictim, cInfoAttacker))
                                 //{
                                 //    return true;
                                 //}
                                 if (Lobby.IsEnabled && Lobby.PvE && (Lobby.LobbyPlayers.Contains(victimPlayer.entityId) || Lobby.LobbyPlayers.Contains(attackingPlayer.entityId)))
                                 {
                                     Lobby.PvEViolation(cInfoAttacker);
                                     return(true);
                                 }
                                 if (Market.IsEnabled && Market.PvE && (Market.MarketPlayers.Contains(victimPlayer.entityId) || Market.MarketPlayers.Contains(attackingPlayer.entityId)))
                                 {
                                     Market.PvEViolation(cInfoAttacker);
                                     return(true);
                                 }
                                 float distance = attackingPlayer.GetDistance(victimPlayer);
                                 using (StreamWriter sw = new StreamWriter(Filepath, true, Encoding.UTF8))
                                 {
                                     sw.WriteLine(string.Format("{0}: '{1}' '{2}' named '{3}' @ '{4}' hit '{5}' '{6}' named '{7}' @ '{8}' using '{9}' for '{10}' damage. Distance '{11}'", DateTime.Now, cInfoAttacker.PlatformId.CombinedString, cInfoAttacker.CrossplatformId.CombinedString, cInfoAttacker.playerName, cInfoAttacker.latestPlayerData.ecd.pos, cInfoVictim.PlatformId.CombinedString, cInfoVictim.CrossplatformId.CombinedString, cInfoVictim.playerName, cInfoVictim.latestPlayerData.ecd.pos, attackingItem(__instance).ItemClass.GetLocalizedItemName() ?? attackingItem(__instance).ItemClass.GetItemName(), strength(__instance), distance));
                                     sw.WriteLine();
                                     sw.Flush();
                                     sw.Close();
                                 }
                                 if (bFatal(__instance) && victimPlayer.IsAlive() && lastEntityKilled != victimPlayer.entityId)
                                 {
                                     lastEntityKilled = victimPlayer.entityId;
                                     if (KillNotice.IsEnabled && KillNotice.PvP)
                                     {
                                         KillNotice.PlayerKilledPlayer(cInfoVictim, victimPlayer, cInfoAttacker, attackingPlayer, attackingItem(__instance), strength(__instance));
                                     }
                                     if (Bounties.IsEnabled)
                                     {
                                         Bounties.PlayerKilled(victimPlayer, attackingPlayer, cInfoVictim, cInfoAttacker);
                                     }
                                     if (Wallet.IsEnabled && Wallet.PVP && Wallet.Player_Kill > 0)
                                     {
                                         Wallet.AddCurrency(cInfoAttacker.CrossplatformId.CombinedString, Wallet.Player_Kill);
                                     }
                                     if (MagicBullet.IsEnabled && !MagicBullet.Kill.Contains(cInfoAttacker.entityId))
                                     {
                                         MagicBullet.Kill.Add(cInfoAttacker.entityId);
                                     }
                                 }
                             }
                         }
                         else if (attacker is EntityZombie)
                         {
                             if (NewPlayerProtection.IsEnabled && NewPlayerProtection.IsProtected(victimPlayer))
                             {
                                 return(true);
                             }
                             if (KillNotice.IsEnabled && KillNotice.Zombie_Kills)
                             {
                                 int[] attack = new int[] { attacker.entityId, strength(__instance) };
                                 if (KillNotice.Damage.ContainsKey(victim.entityId))
                                 {
                                     KillNotice.Damage[victim.entityId] = attack;
                                 }
                                 else
                                 {
                                     KillNotice.Damage.Add(victim.entityId, attack);
                                 }
                             }
                         }
                         else if (attacker is EntityAnimal)
                         {
                             if (NewPlayerProtection.IsEnabled && NewPlayerProtection.IsProtected(victimPlayer))
                             {
                                 return(true);
                             }
                             if (KillNotice.IsEnabled && KillNotice.Animal_Kills)
                             {
                                 int[] attack = new int[] { attacker.entityId, strength(__instance) };
                                 if (KillNotice.Damage.ContainsKey(victim.entityId))
                                 {
                                     KillNotice.Damage[victim.entityId] = attack;
                                 }
                                 else
                                 {
                                     KillNotice.Damage.Add(victim.entityId, attack);
                                 }
                             }
                         }
                     }
                 }
                 else if (victim is EntityZombie && attacker is EntityPlayer)
                 {
                     ClientInfo cInfoAttacker = PersistentOperations.GetClientInfoFromEntityId(attacker.entityId);
                     if (cInfoAttacker != null)
                     {
                         EntityPlayer attackingPlayer = attacker as EntityPlayer;
                         if (attackingItem(__instance) != null)
                         {
                             if (DamageDetector.IsEnabled && !DamageDetector.IsValidEntityDamage(attackingPlayer, cInfoAttacker, strength(__instance), attackingItem(__instance)))
                             {
                                 return(true);
                             }
                             if (InfiniteAmmo.IsEnabled && attackingItem(__instance).ItemClass.IsGun())
                             {
                                 int slot = attackingPlayer.inventory.holdingItemIdx;
                                 if (InfiniteAmmo.Exec(cInfoAttacker, attackingPlayer, slot, attackingItem(__instance)))
                                 {
                                     return(true);
                                 }
                             }
                             if (bFatal(__instance) && victim.IsAlive() && lastEntityKilled != victim.entityId)
                             {
                                 lastEntityKilled = victim.entityId;
                                 if (Wallet.IsEnabled && Wallet.Zombie_Kill > 0)
                                 {
                                     Wallet.AddCurrency(cInfoAttacker.CrossplatformId.CombinedString, Wallet.Zombie_Kill);
                                 }
                                 if (BloodmoonWarrior.IsEnabled && BloodmoonWarrior.BloodmoonStarted && BloodmoonWarrior.WarriorList.Contains(cInfoAttacker.entityId))
                                 {
                                     if (BloodmoonWarrior.KilledZombies.TryGetValue(cInfoAttacker.entityId, out int killedZ))
                                     {
                                         BloodmoonWarrior.KilledZombies[cInfoAttacker.entityId] += 1;
                                     }
                                     else
                                     {
                                         BloodmoonWarrior.KilledZombies.Add(cInfoAttacker.entityId, 1);
                                     }
                                 }
                             }
                         }
                         else
                         {
                             return(true);
                         }
                         if (PersistentOperations.IsBloodmoon() && Market.IsEnabled && Market.MarketPlayers.Contains(cInfoAttacker.entityId))
                         {
                             Phrases.Dict.TryGetValue("Market12", out string phrase);
                             ChatHook.ChatMessage(cInfoAttacker, Config.Chat_Response_Color + phrase + "[-]", -1, Config.Server_Response_Name, EChatType.Whisper, null);
                             return(true);
                         }
                         if (PersistentOperations.IsBloodmoon() && Lobby.IsEnabled && Lobby.LobbyPlayers.Contains(cInfoAttacker.entityId))
                         {
                             Phrases.Dict.TryGetValue("Lobby12", out string phrase);
                             ChatHook.ChatMessage(cInfoAttacker, Config.Chat_Response_Color + phrase + "[-]", -1, Config.Server_Response_Name, EChatType.Whisper, null);
                             return(true);
                         }
                         int distance = (int)attackingPlayer.GetDistance(victim);
                         using (StreamWriter sw = new StreamWriter(Filepath, true, Encoding.UTF8))
                         {
                             sw.WriteLine(string.Format("{0}: '{1}' '{2}' named '{3}' @ '{4}' hit '{5}' named '{6}' @ '{7}' using '{8}' for '{9}' damage. Distance '{10}'", DateTime.Now, cInfoAttacker.PlatformId.CombinedString, cInfoAttacker.CrossplatformId.CombinedString, cInfoAttacker.playerName, cInfoAttacker.latestPlayerData.ecd.pos, victim.entityId, victim.EntityClass.entityClassName, victim.position, attackingItem(__instance).ItemClass.GetLocalizedItemName() ?? attackingItem(__instance).ItemClass.GetItemName(), strength(__instance), distance));
                             sw.WriteLine();
                             sw.Flush();
                             sw.Close();
                         }
                     }
                 }
                 else if (victim is EntityAnimal && attacker is EntityPlayer)
                 {
                     ClientInfo cInfoAttacker = PersistentOperations.GetClientInfoFromEntityId(attacker.entityId);
                     if (cInfoAttacker != null)
                     {
                         EntityPlayer attackingPlayer = attacker as EntityPlayer;
                         if (attackingItem(__instance) != null)
                         {
                             if (DamageDetector.IsEnabled && !DamageDetector.IsValidEntityDamage(attackingPlayer, cInfoAttacker, strength(__instance), attackingItem(__instance)))
                             {
                                 return(true);
                             }
                             if (InfiniteAmmo.IsEnabled && attackingItem(__instance).ItemClass.IsGun())
                             {
                                 int slot = attackingPlayer.inventory.holdingItemIdx;
                                 if (InfiniteAmmo.Exec(cInfoAttacker, attackingPlayer, slot, attackingItem(__instance)))
                                 {
                                     return(true);
                                 }
                             }
                         }
                     }
                 }
             }
         }
     }
     catch (Exception e)
     {
         Log.Out(string.Format("[SERVERTOOLS] Error in ProcessDamage.Exec: {0}", e.Message));
     }
     return(false);
 }