public ActionResult <bool> GameRequestSpecificUser([FromBody] ServerLogic.Player id)
        {
            string token = GetToken();

            if (token == null || token == string.Empty || this.service.SaveGameRequest(token, id))
            {
                return(BadRequest(400));
            }

            this.rep.SetAllRegisteredPlayer(this.service.GetRegisteredPlayer());
            this.UpdateData();
            return(Ok(200));
        }
        public ActionResult <GameInformation> StartGame([FromBody] ServerLogic.Player player)
        {
            string          token    = GetToken();
            GameInformation gameInfo = this.service.StartGame(player, token);

            if (token == null || token == string.Empty || gameInfo == null)
            {
                return(BadRequest(400));
            }

            this.rep.AddHistory(this.service.GetHistory());
            this.rep.SetAllRegisteredPlayer(this.service.GetRegisteredPlayer());
            this.UpdateData();
            return(Ok(gameInfo));
        }