public void AddToMessage(NetOutgoingMessage msg) { msg.Write(channelId); msg.Write(name); msg.Write(iconUrl); msg.Write((byte)state); if (state != ChannelState.Voting) { if (currentSong != null) { currentSong.AddToMessage(msg); currentLevelOptions.AddToMessage(msg); } else { new SongInfo() { songName = "Selecting song...", levelId = "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF" }.AddToMessage(msg); new LevelOptionsInfo(BeatmapDifficulty.Hard, new GameplayModifiers(), "Standard").AddToMessage(msg); } } msg.Write(playerCount); }
public void AddToMessage(NetOutgoingMessage msg) { msg.Write(playerNameColor.r); msg.Write(playerNameColor.g); msg.Write(playerNameColor.b); msg.Write((byte)playerState); msg.Write(fullBodyTracking ? (byte)1 : (byte)0); msg.WriteVariableUInt32(playerScore); msg.WriteVariableUInt32(playerCutBlocks); msg.WriteVariableUInt32(playerComboBlocks); msg.WriteVariableUInt32(playerTotalBlocks); msg.Write(playerEnergy); msg.Write(playerProgress); if (playerLevelOptions == default) { new LevelOptionsInfo(BeatmapDifficulty.Hard, new GameplayModifiers(), "Standard").AddToMessage(msg); } else { playerLevelOptions.AddToMessage(msg); } if ((avatarData.Length == 168 && fullBodyTracking) || (avatarData.Length == 84 && !fullBodyTracking)) { msg.Write(avatarData); } else { avatarData = new byte[fullBodyTracking ? 168 : 84]; msg.Write(avatarData); } }
public void AddToMessage(NetOutgoingMessage msg) { songSelected = selectedSong != null && roomState != RoomState.SelectingSong; msg.Write(roomId); msg.Write(name); msg.Write(usePassword); msg.Write(perPlayerDifficulty); msg.Write(songSelected); msg.Write(noHost); msg.WritePadBits(); msg.Write((byte)roomState); msg.Write((byte)songSelectionType); if (!noHost) { roomHost.AddToMessage(msg); } msg.Write(players); msg.Write(maxPlayers); if (startLevelInfo == null) { startLevelInfo = new LevelOptionsInfo(BeatmapDifficulty.Hard, new GameplayModifiers(), "Standard"); } startLevelInfo.AddToMessage(msg); if (songSelected) { selectedSong.AddToMessage(msg); } }
public void AddToMessage(NetOutgoingMessage msg) { msg.Write(playerName); msg.Write(playerId); msg.Write(playerNameColor.r); msg.Write(playerNameColor.g); msg.Write(playerNameColor.b); msg.Write((byte)playerState); msg.Write(fullBodyTracking); msg.WriteVariableUInt32(playerScore); msg.WriteVariableUInt32(playerCutBlocks); msg.WriteVariableUInt32(playerComboBlocks); msg.WriteVariableUInt32(playerTotalBlocks); msg.WritePadBits(); msg.Write(playerEnergy); msg.Write(playerProgress); if (playerLevelOptions == null) { new LevelOptionsInfo(BeatmapDifficulty.Hard, new GameplayModifiers(), "Standard").AddToMessage(msg); } else { playerLevelOptions.AddToMessage(msg); } msg.Write(avatarData ?? new byte[84 * (fullBodyTracking ? 2 : 1) + 16]); if (hitsLastUpdate != null) { msg.Write((byte)(hitsLastUpdate.Length / 5)); msg.Write(hitsLastUpdate); } else { msg.Write((byte)0); } }