public static HealGroup Instance(float radius, int amount, string group) { var key = new Tuple<float, int, string>(radius, amount, group); HealGroup ret; if (!instances.TryGetValue(key, out ret)) ret = instances[key] = new HealGroup(radius, amount, group); return ret; }
public static HealGroup Instance(float radius, int amount, string group) { var key = new Tuple <float, int, string>(radius, amount, group); HealGroup ret; if (!instances.TryGetValue(key, out ret)) { ret = instances[key] = new HealGroup(radius, amount, group); } return(ret); }