public GameForm(GameUpdater gameUpdater, PlayerManager playerManager) { InitializeComponent(); _gameUpdater = gameUpdater; _playerManager = playerManager; _gameUpdater.AttachForm(this); _spawns = new List <IClientSpawn>(); _lasers = new List <IClientLaser>(); KeyPreview = true; KeyDown += OnKeyDown; KeyUp += OnKeyUp; }
public GameManager(IUdpSender udpSender, GameUpdater gameUpdater) { _udpSender = udpSender; _gameUpdater = gameUpdater; }