示例#1
0
        private void ReceiveThread()
        {
            while (IsActive)
            {
                for (int i = 0; i < mClientSessions.Count; ++i)
                {
                    Session clientSession = mClientSessions[i];
                    if (clientSession == null || clientSession.IsConnected == false)
                    {
                        continue;
                    }

                    try
                    {
                        int receiveSize = clientSession.TcpSocket.Receive(MessageBuffer.head, MessageBuffer.MESSAGE_HEAD_SIZE, SocketFlags.None);
                        if (receiveSize == 0)
                        {
                            continue;                  // 消息大小为0 跳过
                        }
                        if (receiveSize != MessageBuffer.MESSAGE_HEAD_SIZE)
                        {
                            continue;
                        }
                        if (MessageBuffer.IsValid(MessageBuffer.head) == false)
                        {
                            continue;
                        }
                        int bodySize = 0;
                        if (MessageBuffer.Decode(MessageBuffer.head, MessageBuffer.MESSAGE_BODY_SIZE_OFFSET, ref bodySize) == false)
                        {
                            continue;
                        }
                        MessageBuffer message = new MessageBuffer(MessageBuffer.MESSAGE_HEAD_SIZE + bodySize);

                        Array.Copy(MessageBuffer.head, 0, message.DataBuffer, 0, MessageBuffer.head.Length);
                        if (bodySize > 0)
                        {
                            int receiveBodySize = clientSession.TcpSocket.Receive(message.DataBuffer, MessageBuffer.MESSAGE_BODY_OFFSET, bodySize, SocketFlags.None);

                            if (receiveBodySize != bodySize)
                            {
                                continue;
                            }
                        }
                        clientSession.OnReceiveMessageTCP(message);
                    }
                    catch (SocketException e)
                    {
                        Debug.Log("TCP SocketException 接收消息:" + e.Message);
                        clientSession.Disconnect();
                    }
                    catch (Exception e)
                    {
                        Debug.Error("TCP Exception 接收消息:" + e.Message);
                        throw e;
                    }
                }
                Thread.Sleep(1);
            }
        }