public ListenerBuilder(RequestListener subject) { this.subject = subject; isBuilt = false; services = new ServiceCollection(); }
static void Main(string[] args) { dbHandler = new DatabaseHandler(); Console.WriteLine("Generate new galaxy?"); string ans = Console.ReadLine(); if (ans == "y") { if (File.Exists("StarsDB.db")) { File.Delete("StarsDB.db"); } //StarDatabaseCode.StartDB(); DatabaseHandler.RefreshCurrentGalaxy(); StarSystemGenerator gen = new StarSystemGenerator(); gen.GenerateGalaxy(); DatabaseHandler.GetMainCluster(); } else { //woah } RequestListener listener = new RequestListener(57253); #region Request Registering listener.RegisterRequest <LoginRequest>(RequestHandlers.LoginRequestHandler); listener.RegisterRequest <WriteRequest>(RequestHandlers.WriteRequestHandler); listener.RegisterRequest <ReadRequest>(RequestHandlers.ReadRequestHandler); listener.RegisterRequest <CreateAccountRequest>(RequestHandlers.CreateAccountRequestHandler); listener.RegisterRequest <UpdateClientOnServerRequest>(RequestHandlers.UpdateClientOnServerRequestHandler); listener.RegisterRequest <FindJumpableSystemsRequest>(RequestHandlers.FindJumpableSystemsRequestHandler); listener.RegisterRequest <FindLocalPlayersRequest>(RequestHandlers.FindLocalPlayersRequestHandler); listener.RegisterRequest <SendChatRequest>(RequestHandlers.SendChatRequestHandler); listener.RegisterRequest <AddModuleRequest>(RequestHandlers.AddModuleRequestHandler); listener.RegisterRequest <UserDisconnectRequest>(RequestHandlers.UserDisconnectRequestHandler); #endregion Console.WriteLine("Started Listening"); listener.StartListening(); }
static void Main(string[] args) { NameValueCollection config = ConfigurationManager.AppSettings; int port = 0; try { port = int.Parse(config["Port"]); } catch (UriFormatException e) { Tools.logError($"Invalid Config Value: Port"); Environment.Exit(1); } RequestListener requestListener = new RequestListener(config); try { requestListener.startListening(port); } catch (Exception e) { Tools.logError($"{e.Message} {e.StackTrace}"); } }
public RequestListener(ushort port) { tcpListener = new TcpListener(IPAddress.Any, port); alerter = this; }
static void Main(string[] args) { using (var context = new GameDb()) { context.Database.Migrate(); Console.WriteLine(context.Players.Count()); foreach (var p in context.Players.Select(x => $"{x.Name} in {x.Location.Id}")) { Console.WriteLine(p); } //Seed the database if (context.Rooms.Count() == 0) { Room room1 = new Room(); Room room2 = new Room(); Equipment sword = new Equipment { BaseValue = 1, Name = "Sword", Type = EquipmentType.Holdable }; context.Add(room1); context.Add(room2); context.Add(sword); context.SaveChanges(); DamageSkill swing = new DamageSkill { Cooldown = 1, Damage = 10, Description = "You swing your sword at your enemy", Name = "Swing", Item = sword }; context.Add(swing); room1.Interactables.Add(new Path { LeadsTo = context.Rooms.Find(room2.Id) }); room2.Interactables.Add(new Path { LeadsTo = context.Rooms.Find(room1.Id) }); room2.Interactables.Add(new OptionalCombat { RoomId = room2.Id }); context.SaveChanges(); startingRoomId = room1.Id; testSwordId = sword.Id; } else { startingRoomId = context.Rooms.FirstOrDefault().Id; testSwordId = 1; } } RequestListener listener = new RequestListener(5723); var configure = listener.Configure(); configure.BuildDependencies(services => { services.AddDbContext <GameDb>(); services.AddSingleton <Authenticator>(); services.AddSingleton <IAlerter>(listener); services.AddSingleton <Mediator>(); }); configure.AddMiddleware(new Debugger()); configure.AddInteractionHandler <InteractionHandler>(); AddHandlers(configure); configure.StartListening(); }